/*
 * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

/* ScriptData
SDName: Deadmines
SD%Complete: 0
SDComment: Placeholder
SDCategory: Deadmines
EndScriptData */

#include "ScriptPCH.h"
#include "deadmines.h"
#include "Spell.h"

/*#####
# item_Defias_Gunpowder
#####*/

class item_defias_gunpowder : public ItemScript
{
public:
    item_defias_gunpowder() : ItemScript("item_defias_gunpowder") { }

    bool OnUse(Player* player, Item* item, SpellCastTargets const& targets)
    {
        InstanceScript* instance = player->GetInstanceScript();

        if (!instance)
        {
            player->GetSession()->SendNotification("Instance script not initialized");
            return true;
        }
        if (instance->GetData(EVENT_STATE)!= CANNON_NOT_USED)
            return false;
        if (targets.GetGOTarget() && targets.GetGOTarget()->GetEntry() == GO_DEFIAS_CANNON)
        {
            instance->SetData(EVENT_STATE, CANNON_GUNPOWDER_USED);
        }

        player->DestroyItemCount(item->GetEntry(), 1, true);
        return true;
    }

};

void AddSC_deadmines()
{
    new item_defias_gunpowder();
}
