/*
 * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

/* ScriptData
SDName: Searing_Gorge
SD%Complete: 80
SDComment: Quest support: 3377, 3441 (More accurate info on Kalaran needed). Lothos Riftwaker teleport to Molten Core.
SDCategory: Searing Gorge
EndScriptData */

/* ContentData
npc_kalaran_windblade
npc_lothos_riftwaker
npc_zamael_lunthistle
EndContentData */

#include "ScriptPCH.h"

/*######
## npc_kalaran_windblade
######*/

#define GOSSIP_HELLO_KW    "Tell me what drives this vengance?"
#define GOSSIP_SELECT_KW1  "Continue please"
#define GOSSIP_SELECT_KW2  "Let me confer with my colleagues"

class npc_kalaran_windblade : public CreatureScript
{
public:
    npc_kalaran_windblade() : CreatureScript("npc_kalaran_windblade") { }

    bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
    {
        player->PlayerTalkClass->ClearMenus();
        switch (uiAction)
        {
            case GOSSIP_ACTION_INFO_DEF:
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
                player->SEND_GOSSIP_MENU(1954, creature->GetGUID());
                break;
            case GOSSIP_ACTION_INFO_DEF+1:
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
                player->SEND_GOSSIP_MENU(1955, creature->GetGUID());
                break;
            case GOSSIP_ACTION_INFO_DEF+2:
                player->CLOSE_GOSSIP_MENU();
                player->AreaExploredOrEventHappens(3441);
                break;
        }
        return true;
    }

    bool OnGossipHello(Player* player, Creature* creature)
    {
        if (creature->isQuestGiver())
            player->PrepareQuestMenu(creature->GetGUID());

        if (player->GetQuestStatus(3441) == QUEST_STATUS_INCOMPLETE)
            player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);

        player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());

        return true;
    }

};

/*######
## npc_lothos_riftwaker
######*/

#define GOSSIP_HELLO_LR "Teleport me to the Molten Core"

class npc_lothos_riftwaker : public CreatureScript
{
public:
    npc_lothos_riftwaker() : CreatureScript("npc_lothos_riftwaker") { }

    bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
    {
        player->PlayerTalkClass->ClearMenus();
        if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
        {
            player->CLOSE_GOSSIP_MENU();
            player->TeleportTo(409, 1096, -467, -104.6f, 3.64f);
        }

        return true;
    }

    bool OnGossipHello(Player* player, Creature* creature)
    {
        if (creature->isQuestGiver())
            player->PrepareQuestMenu(creature->GetGUID());

        if (player->GetQuestRewardStatus(7487) || player->GetQuestRewardStatus(7848))
            player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);

        player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());

        return true;
    }

};

/*######
## npc_zamael_lunthistle
######*/

#define GOSSIP_HELLO_ZL     "Tell me your story"
#define GOSSIP_SELECT_ZL1   "Please continue..."
#define GOSSIP_SELECT_ZL2   "Goodbye"

class npc_zamael_lunthistle : public CreatureScript
{
public:
    npc_zamael_lunthistle() : CreatureScript("npc_zamael_lunthistle") { }

    bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
    {
        player->PlayerTalkClass->ClearMenus();
        switch (uiAction)
        {
            case GOSSIP_ACTION_INFO_DEF:
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_ZL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
                player->SEND_GOSSIP_MENU(1921, creature->GetGUID());
                break;
            case GOSSIP_ACTION_INFO_DEF+1:
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_ZL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
                player->SEND_GOSSIP_MENU(1922, creature->GetGUID());
                break;
            case GOSSIP_ACTION_INFO_DEF+2:
                player->CLOSE_GOSSIP_MENU();
                player->AreaExploredOrEventHappens(3377);
                break;
        }
        return true;
    }

    bool OnGossipHello(Player* player, Creature* creature)
    {
        if (creature->isQuestGiver())
            player->PrepareQuestMenu(creature->GetGUID());

        if (player->GetQuestStatus(3377) == QUEST_STATUS_INCOMPLETE)
            player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ZL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);

        player->SEND_GOSSIP_MENU(1920, creature->GetGUID());

        return true;
    }

};

/*######
##
######*/

void AddSC_searing_gorge()
{
    new npc_kalaran_windblade();
    new npc_lothos_riftwaker();
    new npc_zamael_lunthistle();
}
