Scripts/World+Pet: Use std::chrono::duration overloads of EventMap (#25017)

Contributes to #25012
This commit is contained in:
Peter Keresztes Schmidt
2020-07-14 21:15:15 +02:00
committed by GitHub
parent 6968e7a1a1
commit 0072fa922d
4 changed files with 15 additions and 19 deletions

View File

@@ -54,7 +54,7 @@ class npc_pet_shaman_earth_elemental : public CreatureScript
void Reset() override
{
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0);
_events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0s);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
}
@@ -98,7 +98,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, 5s, 20s);
_events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, 5s, 20s);
_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 0);
_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 0s);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}