Core/Misc: reduced amount of string memory allocations (Step I)

This commit is contained in:
Spp
2012-10-24 13:29:34 +02:00
parent ca85c3b475
commit 013fb1f4d9
91 changed files with 881 additions and 890 deletions

View File

@@ -72,7 +72,7 @@ class example_gossip_codebox : public CreatureScript
return true;
}
bool OnGossipSelectCode(Player* player, Creature* creature, uint32 sender, uint32 action, const char* code)
bool OnGossipSelectCode(Player* player, Creature* creature, uint32 sender, uint32 action, char const* code)
{
player->PlayerTalkClass->ClearMenus();
if (sender == GOSSIP_SENDER_MAIN)
@@ -80,7 +80,7 @@ class example_gossip_codebox : public CreatureScript
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
if (std::strcmp(code, player->GetName()) != 0)
if (player->GetName() != code)
{
DoScriptText(SAY_WRONG, creature);
creature->CastSpell(player, SPELL_POLYMORPH, true);