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Scripts/Ulduar: Kologarn (90% complete)
- Kologarn is unable to parry (correct spellID used) - Fix Arm respawning - Correct Arm despawn animation - Only cast Arm Sweep if left arm is alive - Remove minimum required range for Focused Eyebeams - Fix possible crash in Rubble despawn - Correct gameobject handling - Fix bridge visual - Correct instance load operations for this encounter
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@@ -2067,6 +2067,9 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
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( 63985, 'spell_ulduar_stone_grip'),
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( 64224, 'spell_ulduar_stone_grip_absorb'),
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( 64225, 'spell_ulduar_stone_grip_absorb'),
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( 62166, 'spell_ulduar_stone_grip_cast_target'),
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( 63981, 'spell_ulduar_stone_grip_cast_target'),
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( 64702, 'spell_ulduar_squeezed_lifeless'),
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-- quest
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( 8913, 'spell_q55_sacred_cleansing'),
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( 17271, 'spell_q5206_test_fetid_skull'),
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