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Scripts/Antorus: implement Garothi Worldbreaker encounter for normal and heroic difficulty
* added base script support for the encounter for normal and heroic difficulty * added instance script for Antorus the Burning Throne * added sniffed template data for involved gameobjects * added encounter related spawns to Antorus the Burning Throne * added instance encounter entry for Garothi Worldbreaker
This commit is contained in:
@@ -0,0 +1,75 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DEF_ANTORUS_THE_BURNING_THRONE_H_
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#define DEF_ANTORUS_THE_BURNING_THRONE_H_
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#include "CreatureAIImpl.h"
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#define DataHeader "ABT"
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#define ABTScriptName "instance_antorus_the_burning_throne"
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uint32 const EncounterCount = 10;
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enum AntorusDataTypes
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{
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// Encounters
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DATA_GAROTHI_WORLDBREAKER = 0,
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DATA_FELHOUNDS_OF_SAGERAS = 1,
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DATA_ANTORAN_HIGH_COMMAND = 2,
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DATA_PORTAL_KEEPER_HASABEL = 3,
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DATA_EONAR_THE_LIFE_BINDER = 4,
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DATA_IMONAR_THE_SOULHUNTER = 5,
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DATA_KINGAROTH = 6,
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DATA_VARIMATHRAS = 7,
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DATA_THE_COVEN_OF_SHIVARRA = 8,
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DATA_AGGRAMAR = 9,
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DATA_ARGUS_THE_UNMAKER = 10,
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// Encounter related data
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DATA_DECIMATOR,
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DATA_ANNIHILATOR
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};
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enum AntorusCreatureIds
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{
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// Bosses
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BOSS_GAROTHI_WORLDBREAKER = 122450,
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// Encounter related creatures
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/*Garothi Worldbreaker*/
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NPC_DECIMATOR = 122773,
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NPC_ANNIHILATOR = 122778,
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NPC_ANNIHILATION = 122818,
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NPC_GAROTHI_WORLDBREAKER = 124167
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};
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enum AntorusGameObjectIds
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{
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GO_COLLISION = 277365,
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GO_ROCK = 278488
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};
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template <class AI, class T>
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inline AI* GetAntorusTheBurningThroneAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, ABTScriptName);
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}
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#define RegisterAntorusTheBurningThroneCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetAntorusTheBurningThroneAI)
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#endif
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@@ -0,0 +1,912 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTriggerAI.h"
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#include "CreatureAI.h"
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#include "CreatureAIImpl.h"
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#include "GridNotifiers.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "ObjectAccessor.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "antorus_the_burning_throne.h"
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enum Texts
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{
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// Garothi Worldbreaker
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SAY_AGGRO = 0,
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SAY_DISENGAGE = 1,
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SAY_ANNOUNCE_APOCALYPSE_DRIVE = 2,
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SAY_APOCALYPSE_DRIVE = 3,
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SAY_ANNOUNCE_ERADICATION = 4,
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SAY_FINISH_APOCALYPSE_DRIVE = 5,
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SAY_DECIMATION = 6,
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SAY_ANNIHILATION = 7,
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SAY_ANNOUNCE_FEL_BOMBARDMENT = 8,
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SAY_SLAY = 9,
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SAY_DEATH = 10,
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// Decimator
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SAY_ANNOUNCE_DECIMATION = 0
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};
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enum Spells
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{
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// Garothi Worldbreaker
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SPELL_MELEE = 248229,
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SPELL_APOCALYPSE_DRIVE = 244152,
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SPELL_APOCALYPSE_DRIVE_PERIODIC_DAMAGE = 253300,
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SPELL_APOCALYPSE_DRIVE_FINAL_DAMAGE = 240277,
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SPELL_ERADICATION = 244969,
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SPELL_EMPOWERED = 245237,
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SPELL_RESTORE_HEALTH = 246012,
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SPELL_ANNIHILATOR_CANNON_EJECT = 245527,
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SPELL_DECIMATOR_CANNON_EJECT = 245515,
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SPELL_FEL_BOMBARDMENT_SELECTOR = 244150,
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SPELL_FEL_BOMBARDMENT_WARNING = 246220,
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SPELL_FEL_BOMBARDMENT_DUMMY = 245219,
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SPELL_FEL_BOMBARDMENT_PERIODIC = 244536,
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SPELL_CANNON_CHOOSER = 245124,
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SPELL_SEARING_BARRAGE_ANNIHILATOR = 246368,
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SPELL_SEARING_BARRAGE_DECIMATOR = 244395,
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SPELL_SEARING_BARRAGE_DUMMY_ANNIHILATOR = 244398,
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SPELL_SEARING_BARRAGE_DUMMY_DECIMATOR = 246369,
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SPELL_SEARING_BARRAGE_SELECTOR = 246360,
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SPELL_SEARING_BARRAGE_DAMAGE_ANNIHILATOR = 244400,
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SPELL_SEARING_BARRAGE_DAMAGE_DECIMATOR = 246373,
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SPELL_CARNAGE = 244106,
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// Decimator
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SPELL_DECIMATION_SELECTOR = 244399,
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SPELL_DECIMATION_WARNING = 244410,
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SPELL_DECIMATION_CAST_VISUAL = 245338,
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SPELL_DECIMATION_MISSILE = 244448,
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// Annihilator
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SPELL_ANNIHILATION_SUMMON = 244790,
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SPELL_ANNIHILATION_SELECTOR = 247572,
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SPELL_ANNIHILATION_DUMMY = 244294,
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SPELL_ANNIHILATION_DAMAGE_UNSPLITTED = 244762,
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// Annihilation
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SPELL_ANNIHILATION_AREA_TRIGGER = 244795,
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SPELL_ANNIHILATION_WARNING = 244799,
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// Garothi Worldbreaker (Surging Fel)
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SPELL_SURGING_FEL_AREA_TRIGGER = 246655,
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SPELL_SURGING_FEL_DAMAGE = 246663
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};
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enum Events
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{
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// Garothi Worldbreaker
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EVENT_REENGAGE_PLAYERS = 1,
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EVENT_FEL_BOMBARDMENT,
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EVENT_SEARING_BARRAGE,
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EVENT_CANNON_CHOOSER,
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EVENT_SURGING_FEL
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};
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enum Data
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{
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DATA_LAST_FIRED_CANNON = 0
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};
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enum AnimKits
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{
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ANIM_KIT_ID_CANNON_DESTROYED = 13264
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};
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enum TargetSize : uint8
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{
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MIN_TARGETS_SIZE = 2,
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MAX_TARGETS_SIZE = 6
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};
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enum Misc
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{
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SUMMON_GROUP_ID_SURGING_FEL = 0,
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ENCOUNTER_ID_GAROTHI_WORLDBREAKER = 2076
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};
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namespace TargetHandler
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{
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class VictimCheck
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{
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public:
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VictimCheck(Unit* caster, bool keepTank) : _caster(caster), _keepTank(keepTank) { }
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bool operator()(WorldObject* object)
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{
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Unit* unit = object->ToUnit();
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if (!unit)
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return true;
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if (_caster->GetVictim() && _caster->GetVictim() != unit)
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return _keepTank;
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return false;
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}
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private:
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Unit* _caster;
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bool _keepTank; // true = remove all nontank targets | false = remove current tank
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};
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void PreferNonTankTargetsAndResizeTargets(std::list<WorldObject*>& targets, Unit* caster)
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{
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if (targets.empty())
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return;
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std::list<WorldObject*> targetsCopy = targets;
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uint8 size = targetsCopy.size();
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// Selecting our prefered target size based on total targets (min 10 player: 2, max 30 player: 6)
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uint8 preferedSize = std::min<uint8>(std::max<uint8>(std::ceil(size / 5), MIN_TARGETS_SIZE), MAX_TARGETS_SIZE);
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// Now we get rid of the tank as these abilities prefer non-tanks above tanks as long as there are alternatives
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targetsCopy.remove_if(TargetHandler::VictimCheck(caster, false));
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// We have less available nontank targets than we want, include tanks
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if (targetsCopy.size() < preferedSize)
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Trinity::Containers::RandomResize(targets, preferedSize);
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else
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{
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// Our target list has enough alternative targets, resize
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Trinity::Containers::RandomResize(targetsCopy, preferedSize);
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targets = targetsCopy;
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}
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}
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}
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static constexpr uint32 const MaxApocalypseDriveCount = 2;
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Position const AnnihilationCenterReferencePos = { -3296.72f, 9767.78f, -60.0f };
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struct boss_garothi_worldbreaker : public BossAI
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{
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boss_garothi_worldbreaker(Creature* creature) : BossAI(creature, DATA_GAROTHI_WORLDBREAKER)
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{
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Initialize();
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me->SetReactState(REACT_PASSIVE);
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}
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void Initialize()
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{
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SetCombatMovement(false);
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switch (GetDifficulty())
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{
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case DIFFICULTY_MYTHIC_RAID:
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case DIFFICULTY_HEROIC_RAID:
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_apocalypseDriveHealthLimit[0] = 65;
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_apocalypseDriveHealthLimit[1] = 35;
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break;
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case DIFFICULTY_NORMAL_RAID:
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case DIFFICULTY_LFR_NEW:
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_apocalypseDriveHealthLimit[0] = 60;
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_apocalypseDriveHealthLimit[1] = 20;
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break;
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default:
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break;
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}
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// Todo: move this section out of the ctor and remove the .clear call when dynamic spawns have been merged.
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_apocalypseDriveCount = 0;
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_searingBarrageSpellId = 0;
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_lastCanonEntry = NPC_DECIMATOR;
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_castEradication = false;
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_surgingFelDummyGuids.clear();
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}
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void Reset() override
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{
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_Reset();
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Initialize();
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me->SummonCreatureGroup(SUMMON_GROUP_ID_SURGING_FEL);
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}
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void EnterCombat(Unit* /*who*/) override
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{
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me->SetReactState(REACT_AGGRESSIVE);
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_EnterCombat();
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Talk(SAY_AGGRO);
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DoCastSelf(SPELL_MELEE);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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events.ScheduleEvent(EVENT_FEL_BOMBARDMENT, 9s);
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events.ScheduleEvent(EVENT_CANNON_CHOOSER, 8s);
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}
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void EnterEvadeMode(EvadeReason /*why*/) override
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{
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Talk(SAY_DISENGAGE);
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_EnterEvadeMode();
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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events.Reset();
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CleanupEncounter();
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_DespawnAtEvade();
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->IsPlayer())
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Talk(SAY_SLAY);
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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Talk(SAY_DEATH);
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CleanupEncounter();
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instance->SendBossKillCredit(ENCOUNTER_ID_GAROTHI_WORLDBREAKER);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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}
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void OnSuccessfulSpellCast(SpellInfo const* spell) override
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{
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switch (spell->Id)
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{
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case SPELL_APOCALYPSE_DRIVE_FINAL_DAMAGE:
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if (_apocalypseDriveCount < MaxApocalypseDriveCount)
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events.Reset();
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events.ScheduleEvent(EVENT_REENGAGE_PLAYERS, 3s + 500ms);
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HideCannons();
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me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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break;
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default:
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break;
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}
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}
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void DamageTaken(Unit* /*attacker*/, uint32& damage) override
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{
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if (me->HealthBelowPctDamaged(_apocalypseDriveHealthLimit[_apocalypseDriveCount], damage))
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{
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me->AttackStop();
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me->SetReactState(REACT_PASSIVE);
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me->InterruptNonMeleeSpells(true);
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me->SetFacingTo(me->GetHomePosition().GetOrientation());
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events.Reset();
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if (GetDifficulty() == DIFFICULTY_MYTHIC_RAID || GetDifficulty() == DIFFICULTY_HEROIC_RAID)
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events.ScheduleEvent(EVENT_SURGING_FEL, 8s);
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DoCastSelf(SPELL_APOCALYPSE_DRIVE);
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DoCastSelf(SPELL_APOCALYPSE_DRIVE_FINAL_DAMAGE);
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Talk(SAY_ANNOUNCE_APOCALYPSE_DRIVE);
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Talk(SAY_APOCALYPSE_DRIVE);
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me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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if (Creature* decimator = instance->GetCreature(DATA_DECIMATOR))
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{
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, decimator, 2);
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decimator->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
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decimator->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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}
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if (Creature* annihilator = instance->GetCreature(DATA_ANNIHILATOR))
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{
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, annihilator, 2);
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annihilator->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
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annihilator->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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}
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++_apocalypseDriveCount;
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}
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}
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void JustSummoned(Creature* summon) override
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{
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summons.Summon(summon);
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switch (summon->GetEntry())
|
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{
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case NPC_ANNIHILATION:
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summon->CastSpell(summon, SPELL_ANNIHILATION_WARNING);
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summon->CastSpell(summon, SPELL_ANNIHILATION_AREA_TRIGGER);
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break;
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case NPC_ANNIHILATOR:
|
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case NPC_DECIMATOR:
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summon->SetReactState(REACT_PASSIVE);
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break;
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case NPC_GAROTHI_WORLDBREAKER:
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_surgingFelDummyGuids.insert(summon->GetGUID());
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break;
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default:
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break;
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}
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}
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|
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void SummonedCreatureDies(Creature* summon, Unit* /*killer*/) override
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{
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switch (summon->GetEntry())
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{
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case NPC_DECIMATOR:
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case NPC_ANNIHILATOR:
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me->InterruptNonMeleeSpells(true);
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me->RemoveAurasDueToSpell(SPELL_APOCALYPSE_DRIVE);
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me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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if (summon->GetEntry() == NPC_ANNIHILATOR)
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_searingBarrageSpellId = SPELL_SEARING_BARRAGE_ANNIHILATOR;
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else
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_searingBarrageSpellId = SPELL_SEARING_BARRAGE_DECIMATOR;
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if (_apocalypseDriveCount < MaxApocalypseDriveCount)
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events.Reset();
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events.ScheduleEvent(EVENT_SEARING_BARRAGE, 3s + 500ms);
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events.ScheduleEvent(EVENT_REENGAGE_PLAYERS, 3s + 500ms);
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_castEradication = true;
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if (summon->GetEntry() == NPC_DECIMATOR)
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DoCastSelf(SPELL_DECIMATOR_CANNON_EJECT);
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else
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DoCastSelf(SPELL_ANNIHILATOR_CANNON_EJECT);
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me->PlayOneShotAnimKitId(ANIM_KIT_ID_CANNON_DESTROYED);
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HideCannons();
|
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break;
|
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default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 GetData(uint32 type) const override
|
||||
{
|
||||
if (type == DATA_LAST_FIRED_CANNON)
|
||||
return _lastCanonEntry;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetData(uint32 type, uint32 value) override
|
||||
{
|
||||
if (type == DATA_LAST_FIRED_CANNON)
|
||||
_lastCanonEntry = value;
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING) && !me->HasAura(SPELL_APOCALYPSE_DRIVE))
|
||||
return;
|
||||
|
||||
while (uint32 eventId = events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_REENGAGE_PLAYERS:
|
||||
DoCastSelf(SPELL_EMPOWERED);
|
||||
DoCastSelf(SPELL_RESTORE_HEALTH);
|
||||
if (_castEradication)
|
||||
{
|
||||
DoCastSelf(SPELL_ERADICATION);
|
||||
Talk(SAY_ANNOUNCE_ERADICATION);
|
||||
Talk(SAY_FINISH_APOCALYPSE_DRIVE);
|
||||
_castEradication = false;
|
||||
}
|
||||
me->SetReactState(REACT_AGGRESSIVE);
|
||||
events.ScheduleEvent(EVENT_FEL_BOMBARDMENT, 20s);
|
||||
events.ScheduleEvent(EVENT_CANNON_CHOOSER, 18s);
|
||||
break;
|
||||
case EVENT_FEL_BOMBARDMENT:
|
||||
DoCastAOE(SPELL_FEL_BOMBARDMENT_SELECTOR);
|
||||
events.Repeat(20s);
|
||||
break;
|
||||
case EVENT_SEARING_BARRAGE:
|
||||
DoCastSelf(_searingBarrageSpellId);
|
||||
break;
|
||||
case EVENT_CANNON_CHOOSER:
|
||||
DoCastSelf(SPELL_CANNON_CHOOSER);
|
||||
events.Repeat(16s);
|
||||
break;
|
||||
case EVENT_SURGING_FEL:
|
||||
{
|
||||
GuidSet guids = _surgingFelDummyGuids;
|
||||
guids.erase(_lastSurgingFelDummyGuid);
|
||||
_lastSurgingFelDummyGuid = Trinity::Containers::SelectRandomContainerElement(guids);
|
||||
if (Creature* dummy = ObjectAccessor::GetCreature(*me, _lastSurgingFelDummyGuid))
|
||||
dummy->CastSpell(dummy, SPELL_SURGING_FEL_AREA_TRIGGER);
|
||||
|
||||
events.Repeat(8s);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (me->GetVictim() && me->GetVictim()->IsWithinMeleeRange(me))
|
||||
DoMeleeAttackIfReady();
|
||||
else
|
||||
DoSpellAttackIfReady(SPELL_CARNAGE);
|
||||
}
|
||||
private:
|
||||
uint8 _apocalypseDriveHealthLimit[MaxApocalypseDriveCount];
|
||||
uint8 _apocalypseDriveCount;
|
||||
uint32 _searingBarrageSpellId;
|
||||
uint32 _lastCanonEntry;
|
||||
bool _castEradication;
|
||||
ObjectGuid _lastSurgingFelDummyGuid;
|
||||
GuidSet _surgingFelDummyGuids;
|
||||
|
||||
void CleanupEncounter()
|
||||
{
|
||||
if (Creature* decimator = instance->GetCreature(DATA_DECIMATOR))
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, decimator);
|
||||
|
||||
if (Creature* annihilator = instance->GetCreature(DATA_ANNIHILATOR))
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, annihilator);
|
||||
|
||||
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DECIMATION_WARNING);
|
||||
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FEL_BOMBARDMENT_WARNING);
|
||||
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FEL_BOMBARDMENT_PERIODIC);
|
||||
summons.DespawnAll();
|
||||
}
|
||||
|
||||
void HideCannons()
|
||||
{
|
||||
if (Creature* decimator = instance->GetCreature(DATA_DECIMATOR))
|
||||
{
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, decimator);
|
||||
decimator->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31));
|
||||
}
|
||||
|
||||
if (Creature* annihilator = instance->GetCreature(DATA_ANNIHILATOR))
|
||||
{
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, annihilator);
|
||||
annihilator->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct at_garothi_annihilation : AreaTriggerAI
|
||||
{
|
||||
at_garothi_annihilation(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
_playerCount = 0;
|
||||
}
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
_playerCount++;
|
||||
|
||||
if (Unit* annihilation = at->GetCaster())
|
||||
annihilation->RemoveAurasDueToSpell(SPELL_ANNIHILATION_WARNING);
|
||||
}
|
||||
|
||||
void OnUnitExit(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
_playerCount--;
|
||||
|
||||
if (!_playerCount && !at->IsRemoved())
|
||||
if (Unit* annihilation = at->GetCaster())
|
||||
annihilation->CastSpell(annihilation, SPELL_ANNIHILATION_WARNING);
|
||||
}
|
||||
|
||||
private:
|
||||
uint8 _playerCount;
|
||||
};
|
||||
|
||||
class spell_garothi_apocalypse_drive : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_garothi_apocalypse_drive);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_APOCALYPSE_DRIVE_PERIODIC_DAMAGE });
|
||||
}
|
||||
|
||||
void HandlePeriodic(AuraEffect const* aurEff)
|
||||
{
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_APOCALYPSE_DRIVE_PERIODIC_DAMAGE, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_garothi_apocalypse_drive::HandlePeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_fel_bombardment_selector : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_fel_bombardment_selector);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_FEL_BOMBARDMENT_WARNING,
|
||||
SPELL_FEL_BOMBARDMENT_DUMMY
|
||||
});
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (targets.empty())
|
||||
return;
|
||||
|
||||
if (Unit* caster = GetCaster())
|
||||
targets.remove_if(TargetHandler::VictimCheck(caster, true));
|
||||
}
|
||||
|
||||
void HandleWarningEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Creature* caster = GetCaster() ? GetCaster()->ToCreature() : nullptr;
|
||||
if (!caster || !caster->IsAIEnabled)
|
||||
return;
|
||||
|
||||
Unit* target = GetHitUnit();
|
||||
caster->AI()->Talk(SAY_ANNOUNCE_FEL_BOMBARDMENT, target);
|
||||
caster->CastSpell(target, SPELL_FEL_BOMBARDMENT_WARNING, true);
|
||||
caster->CastSpell(target, SPELL_FEL_BOMBARDMENT_DUMMY, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_garothi_fel_bombardment_selector::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_fel_bombardment_selector::HandleWarningEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_fel_bombardment_warning : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_garothi_fel_bombardment_warning);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_FEL_BOMBARDMENT_PERIODIC });
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(GetTarget(), SPELL_FEL_BOMBARDMENT_PERIODIC, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_garothi_fel_bombardment_warning::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_fel_bombardment_periodic : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_garothi_fel_bombardment_periodic);
|
||||
|
||||
bool Validate(SpellInfo const* spellInfo) override
|
||||
{
|
||||
return ValidateSpellInfo({ uint32(spellInfo->GetEffect(DIFFICULTY_NONE, EFFECT_0)->BasePoints) });
|
||||
}
|
||||
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(GetTarget(), uint32(GetSpellInfo()->GetEffect(DIFFICULTY_NONE, EFFECT_0)->BasePoints), true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_garothi_fel_bombardment_periodic::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_searing_barrage_dummy : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_searing_barrage_dummy);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_SEARING_BARRAGE_SELECTOR });
|
||||
}
|
||||
|
||||
void HandleHit(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
GetHitUnit()->CastCustomSpell(SPELL_SEARING_BARRAGE_SELECTOR, SPELLVALUE_BASE_POINT0, GetSpellInfo()->Id, GetHitUnit(), true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_searing_barrage_dummy::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_searing_barrage_selector : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_searing_barrage_selector);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_SEARING_BARRAGE_DAMAGE_ANNIHILATOR,
|
||||
SPELL_SEARING_BARRAGE_DAMAGE_DECIMATOR,
|
||||
SPELL_SEARING_BARRAGE_DUMMY_ANNIHILATOR,
|
||||
SPELL_SEARING_BARRAGE_DUMMY_DECIMATOR
|
||||
});
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
TargetHandler::PreferNonTankTargetsAndResizeTargets(targets, GetCaster());
|
||||
}
|
||||
|
||||
void HandleHit(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
uint32 spellId = GetEffectValue() == SPELL_SEARING_BARRAGE_DUMMY_ANNIHILATOR ? SPELL_SEARING_BARRAGE_DAMAGE_ANNIHILATOR : SPELL_SEARING_BARRAGE_DAMAGE_DECIMATOR;
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(GetHitUnit(), spellId, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_garothi_searing_barrage_selector::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_searing_barrage_selector::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_decimation_selector : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_decimation_selector);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DECIMATION_WARNING });
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
TargetHandler::PreferNonTankTargetsAndResizeTargets(targets, GetCaster());
|
||||
}
|
||||
|
||||
void HandleHit(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
caster->CastSpell(GetHitUnit(), SPELL_DECIMATION_WARNING, true);
|
||||
if (Creature* decimator = caster->ToCreature())
|
||||
if (decimator->IsAIEnabled)
|
||||
decimator->AI()->Talk(SAY_ANNOUNCE_DECIMATION, GetHitUnit());
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_garothi_decimation_selector::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_decimation_selector::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_decimation_warning : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_garothi_decimation_warning);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DECIMATION_MISSILE });
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
caster->CastSpell(GetTarget(), SPELL_DECIMATION_MISSILE, true);
|
||||
if (!caster->HasUnitState(UNIT_STATE_CASTING))
|
||||
caster->CastSpell(caster, SPELL_DECIMATION_CAST_VISUAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_garothi_decimation_warning::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_carnage : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_garothi_carnage);
|
||||
|
||||
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo`*/)
|
||||
{
|
||||
// Usually we could just handle this via spell_proc but since we want
|
||||
// to silence the console message because it's not a spell trigger proc, we need a script here.
|
||||
PreventDefaultAction();
|
||||
Remove();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_garothi_carnage::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_annihilation_selector : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_annihilation_selector);
|
||||
|
||||
bool Validate(SpellInfo const* spellInfo) override
|
||||
{
|
||||
return ValidateSpellInfo({ uint32(spellInfo->GetEffect(DIFFICULTY_NONE, EFFECT_0)->BasePoints) });
|
||||
}
|
||||
|
||||
void HandleHit(SpellEffIndex effIndex)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(GetHitUnit(), uint32(GetSpellInfo()->GetEffect(DIFFICULTY_NONE, effIndex)->BasePoints), true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_annihilation_selector::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_annihilation_triggered : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_annihilation_triggered);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ANNIHILATION_DAMAGE_UNSPLITTED });
|
||||
}
|
||||
|
||||
void HandleHit(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* target = GetHitUnit();
|
||||
if (target->HasAura(SPELL_ANNIHILATION_WARNING))
|
||||
target->CastSpell(target, SPELL_ANNIHILATION_DAMAGE_UNSPLITTED, true);
|
||||
|
||||
target->RemoveAllAuras();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_annihilation_triggered::HandleHit, EFFECT_1, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_eradication : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_eradication);
|
||||
|
||||
void ChangeDamage()
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
uint32 damageReduction = CalculatePct(GetHitDamage(), GetHitUnit()->GetDistance(caster));
|
||||
SetHitDamage(GetHitDamage() - damageReduction);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnHit += SpellHitFn(spell_garothi_eradication::ChangeDamage);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_surging_fel : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_garothi_surging_fel);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_SURGING_FEL_DAMAGE });
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_SURGING_FEL_DAMAGE, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_garothi_surging_fel::AfterRemove, EFFECT_0, SPELL_AURA_AREA_TRIGGER, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_garothi_cannon_chooser : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_garothi_cannon_chooser);
|
||||
|
||||
void HandleDummyEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Creature* caster = GetHitCreature();
|
||||
if (!caster || !caster->IsAIEnabled)
|
||||
return;
|
||||
|
||||
InstanceScript* instance = caster->GetInstanceScript();
|
||||
if (!instance)
|
||||
return;
|
||||
|
||||
Creature* decimator = instance->GetCreature(DATA_DECIMATOR);
|
||||
Creature* annihilator = instance->GetCreature(DATA_ANNIHILATOR);
|
||||
uint32 lastCannonEntry = caster->AI()->GetData(DATA_LAST_FIRED_CANNON);
|
||||
|
||||
if ((lastCannonEntry == NPC_ANNIHILATOR && decimator) || (decimator && !annihilator))
|
||||
{
|
||||
decimator->CastSpell(decimator, SPELL_DECIMATION_SELECTOR, true);
|
||||
caster->AI()->Talk(SAY_DECIMATION, decimator);
|
||||
lastCannonEntry = NPC_DECIMATOR;
|
||||
}
|
||||
else if ((lastCannonEntry == NPC_DECIMATOR && annihilator) || (annihilator && !decimator))
|
||||
{
|
||||
uint8 count = caster->GetMap()->GetDifficultyID() == DIFFICULTY_MYTHIC_RAID ? MAX_TARGETS_SIZE :
|
||||
std::max<uint8>(MIN_TARGETS_SIZE, std::ceil(caster->GetMap()->GetPlayersCountExceptGMs() / 5));
|
||||
|
||||
for (uint8 i = 0; i < count; i++)
|
||||
{
|
||||
float x = AnnihilationCenterReferencePos.GetPositionX() + cos(frand(0.0f, float(M_PI * 2))) * frand(15.0f, 30.0f);
|
||||
float y = AnnihilationCenterReferencePos.GetPositionY() + sin(frand(0.0f, float(M_PI * 2))) * frand(15.0f, 30.0f);
|
||||
float z = caster->GetMap()->GetHeight(caster->GetPhaseShift(), x, y, AnnihilationCenterReferencePos.GetPositionZ());
|
||||
annihilator->CastSpell(x, y, z, SPELL_ANNIHILATION_SUMMON, true);
|
||||
}
|
||||
|
||||
annihilator->CastSpell(annihilator, SPELL_ANNIHILATION_DUMMY);
|
||||
annihilator->CastSpell(annihilator, SPELL_ANNIHILATION_SELECTOR);
|
||||
caster->AI()->Talk(SAY_ANNIHILATION);
|
||||
lastCannonEntry = NPC_ANNIHILATOR;
|
||||
}
|
||||
|
||||
caster->AI()->SetData(DATA_LAST_FIRED_CANNON, lastCannonEntry);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_garothi_cannon_chooser::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_garothi_worldbreaker()
|
||||
{
|
||||
RegisterAntorusTheBurningThroneCreatureAI(boss_garothi_worldbreaker);
|
||||
RegisterAreaTriggerAI(at_garothi_annihilation);
|
||||
RegisterAuraScript(spell_garothi_apocalypse_drive);
|
||||
RegisterSpellScript(spell_garothi_fel_bombardment_selector);
|
||||
RegisterAuraScript(spell_garothi_fel_bombardment_warning);
|
||||
RegisterAuraScript(spell_garothi_fel_bombardment_periodic);
|
||||
RegisterSpellScript(spell_garothi_searing_barrage_dummy);
|
||||
RegisterSpellScript(spell_garothi_searing_barrage_selector);
|
||||
RegisterSpellScript(spell_garothi_decimation_selector);
|
||||
RegisterAuraScript(spell_garothi_decimation_warning);
|
||||
RegisterAuraScript(spell_garothi_carnage);
|
||||
RegisterSpellScript(spell_garothi_annihilation_selector);
|
||||
RegisterSpellScript(spell_garothi_annihilation_triggered);
|
||||
RegisterSpellScript(spell_garothi_eradication);
|
||||
RegisterAuraScript(spell_garothi_surging_fel);
|
||||
RegisterSpellScript(spell_garothi_cannon_chooser);
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "antorus_the_burning_throne.h"
|
||||
#include "Creature.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "GameObject.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Map.h"
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
{ BOSS_GAROTHI_WORLDBREAKER, DATA_GAROTHI_WORLDBREAKER },
|
||||
{ NPC_DECIMATOR, DATA_DECIMATOR },
|
||||
{ NPC_ANNIHILATOR, DATA_ANNIHILATOR },
|
||||
{ 0, 0 } // END
|
||||
};
|
||||
|
||||
DoorData const doorData[] =
|
||||
{
|
||||
{ GO_COLLISION, DATA_GAROTHI_WORLDBREAKER, DOOR_TYPE_PASSAGE },
|
||||
{ GO_ROCK, DATA_GAROTHI_WORLDBREAKER, DOOR_TYPE_PASSAGE },
|
||||
{ 0, 0, DOOR_TYPE_ROOM } // END
|
||||
};
|
||||
|
||||
class instance_antorus_the_burning_throne: public InstanceMapScript
|
||||
{
|
||||
public:
|
||||
instance_antorus_the_burning_throne() : InstanceMapScript(ABTScriptName, 757) { }
|
||||
|
||||
struct instance_antorus_the_burning_throne_InstanceMapScript: public InstanceScript
|
||||
{
|
||||
instance_antorus_the_burning_throne_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
|
||||
{
|
||||
SetHeaders(DataHeader);
|
||||
SetBossNumber(EncounterCount);
|
||||
LoadObjectData(creatureData, nullptr);
|
||||
LoadDoorData(doorData);
|
||||
}
|
||||
|
||||
void OnCreatureCreate(Creature* creature) override
|
||||
{
|
||||
InstanceScript::OnCreatureCreate(creature);
|
||||
|
||||
switch (creature->GetEntry())
|
||||
{
|
||||
case NPC_ANNIHILATION:
|
||||
if (Creature* garothi = GetCreature(DATA_GAROTHI_WORLDBREAKER))
|
||||
garothi->AI()->JustSummoned(creature);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
InstanceScript* GetInstanceScript(InstanceMap* map) const
|
||||
{
|
||||
return new instance_antorus_the_burning_throne_InstanceMapScript(map);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_instance_antorus_the_burning_throne()
|
||||
{
|
||||
new instance_antorus_the_burning_throne();
|
||||
}
|
||||
28
src/server/scripts/Argus/argus_script_loader.cpp
Normal file
28
src/server/scripts/Argus/argus_script_loader.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// This is where scripts' loading functions should be declared:
|
||||
void AddSC_boss_garothi_worldbreaker();
|
||||
void AddSC_instance_antorus_the_burning_throne();
|
||||
|
||||
// The name of this function should match:
|
||||
// void Add${NameOfDirectory}Scripts()
|
||||
void AddArgusScripts()
|
||||
{
|
||||
AddSC_boss_garothi_worldbreaker(); // Antorus the Burning Throne
|
||||
AddSC_instance_antorus_the_burning_throne();
|
||||
}
|
||||
Reference in New Issue
Block a user