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https://github.com/TrinityCore/TrinityCore.git
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Fix a lot of warnings
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@@ -43,10 +43,11 @@ template<> struct BoundsTrait< GameObjectModel> {
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static void getBounds2(const GameObjectModel* g, G3D::AABox& out) { out = g->getBounds();}
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};
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/*
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static bool operator == (const GameObjectModel& mdl, const GameObjectModel& mdl2){
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return &mdl == &mdl2;
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}
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*/
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int valuesPerNode = 5, numMeanSplits = 3;
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@@ -251,4 +252,4 @@ float DynamicMapTree::getHeight(float x, float y, float z, float maxSearchDist,
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return v.z - maxSearchDist;
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else
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return -G3D::inf();
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}
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}
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