diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b030dfa6c20..d1b1572a487 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7869,7 +7869,7 @@ void ObjectMgr::LoadGameObjectForQuests() uint32 loot_id = goInfo->GetLootId(); // find quest loot for GO - if (LootTemplates_Gameobject.HaveQuestLootFor(loot_id)) + if (goInfo->chest.questId || LootTemplates_Gameobject.HaveQuestLootFor(loot_id)) { mGameObjectForQuestSet.insert(go_entry); ++count;