mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 02:25:38 +01:00
Core/Stats:
- Defense skill doesn't exist since 4.0.X - Weapon skill doesn't increase during player's level anymore, it's set to the max value for level on each levelup.
This commit is contained in:
@@ -50,7 +50,7 @@ enum PaladinSpells
|
||||
};
|
||||
|
||||
// 31850 - Ardent Defender
|
||||
class spell_pal_ardent_defender : public SpellScriptLoader
|
||||
/*class spell_pal_ardent_defender : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pal_ardent_defender() : SpellScriptLoader("spell_pal_ardent_defender") { }
|
||||
@@ -73,7 +73,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
|
||||
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
@@ -123,7 +123,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
|
||||
{
|
||||
return new spell_pal_ardent_defender_AuraScript();
|
||||
}
|
||||
};
|
||||
};*/
|
||||
|
||||
class spell_pal_blessing_of_faith : public SpellScriptLoader
|
||||
{
|
||||
@@ -568,7 +568,7 @@ class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader
|
||||
|
||||
void AddSC_paladin_spell_scripts()
|
||||
{
|
||||
new spell_pal_ardent_defender();
|
||||
//new spell_pal_ardent_defender();
|
||||
new spell_pal_blessing_of_faith();
|
||||
new spell_pal_blessing_of_sanctuary();
|
||||
new spell_pal_guarded_by_the_light();
|
||||
|
||||
Reference in New Issue
Block a user