Core/Stats:

- Defense skill doesn't exist since 4.0.X
- Weapon skill doesn't increase during player's level anymore, it's set to the max value for level on each levelup.
This commit is contained in:
Tuxity
2012-09-11 23:14:41 +02:00
parent 2eed9b4045
commit 045682006a
13 changed files with 29 additions and 300 deletions

View File

@@ -50,7 +50,7 @@ enum PaladinSpells
};
// 31850 - Ardent Defender
class spell_pal_ardent_defender : public SpellScriptLoader
/*class spell_pal_ardent_defender : public SpellScriptLoader
{
public:
spell_pal_ardent_defender() : SpellScriptLoader("spell_pal_ardent_defender") { }
@@ -73,7 +73,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated)
{
// Set absorbtion amount to unlimited
amount = -1;
@@ -123,7 +123,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
{
return new spell_pal_ardent_defender_AuraScript();
}
};
};*/
class spell_pal_blessing_of_faith : public SpellScriptLoader
{
@@ -568,7 +568,7 @@ class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader
void AddSC_paladin_spell_scripts()
{
new spell_pal_ardent_defender();
//new spell_pal_ardent_defender();
new spell_pal_blessing_of_faith();
new spell_pal_blessing_of_sanctuary();
new spell_pal_guarded_by_the_light();