*Add some distance check functions. By VladimirMangos.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-14 16:50:47 -05:00
parent 811eee356d
commit 047cc95388
17 changed files with 364 additions and 61 deletions

View File

@@ -195,7 +195,7 @@ RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff
creature.SetUnitMovementFlags(irand(0,RUNNING_CHANCE_RANDOMMV) > 0 ? MOVEMENTFLAG_WALK_MODE : MOVEMENTFLAG_NONE);
_setRandomLocation(creature);
}
else if(creature.isPet() && creature.GetOwner() && creature.GetDistance(creature.GetOwner()) > PET_FOLLOW_DIST+2.5f)
else if(creature.isPet() && creature.GetOwner() && !creature.IsWithinDist(creature.GetOwner(),PET_FOLLOW_DIST+2.5f))
{
creature.SetUnitMovementFlags(MOVEMENTFLAG_NONE);
_setRandomLocation(creature);