mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-18 00:18:43 +01:00
Scripts/KingsRest: Implement The Golden Serpent encounter (#30100)
This commit is contained in:
365
src/server/scripts/Zandalar/KingsRest/boss_golden_serpent.cpp
Normal file
365
src/server/scripts/Zandalar/KingsRest/boss_golden_serpent.cpp
Normal file
@@ -0,0 +1,365 @@
|
||||
/*
|
||||
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "AreaTrigger.h"
|
||||
#include "AreaTriggerAI.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Map.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "kings_rest.h"
|
||||
|
||||
enum GoldenSerpentSpells
|
||||
{
|
||||
SPELL_SPIT_GOLD = 265773,
|
||||
SPELL_SERPENTINE_GUST = 265781,
|
||||
SPELL_TAIL_TRASH = 265910,
|
||||
SPELL_LUCRES_CALL = 265923,
|
||||
SPELL_MOLTEN_GOLD_DAMAGE = 265914,
|
||||
SPELL_MOLTEN_GOLD_AURA = 265915,
|
||||
SPELL_LUSTER = 265991,
|
||||
SPELL_BREAK_PLAYER_TARGETTING = 140562,
|
||||
SPELL_GOLDEN_SERPENT_EMERGE_STATE = 271598
|
||||
};
|
||||
|
||||
enum GoldenSerpentEvents
|
||||
{
|
||||
EVENT_SPIT_GOLD = 1,
|
||||
EVENT_SERPENTINE_GUST,
|
||||
EVENT_TAIL_TRASH,
|
||||
EVENT_LUCRES_CALL
|
||||
};
|
||||
|
||||
enum GoldenSerpentTexts
|
||||
{
|
||||
SAY_ANNOUNCE_ABSORB_ANIMATED_GOLD = 0
|
||||
};
|
||||
|
||||
enum GoldenSerpentActions
|
||||
{
|
||||
ACTION_ANNOUNCE_ABSORB_ANIMATED_GOLD = 1
|
||||
};
|
||||
|
||||
enum GoldenSerpentNPCs
|
||||
{
|
||||
NPC_ANIMATED_GOLD = 135406
|
||||
};
|
||||
|
||||
enum GoldenSerpentMisc
|
||||
{
|
||||
DISPLAY_INVISIBLE = 11686
|
||||
};
|
||||
|
||||
enum GoldenSerpentPaths
|
||||
{
|
||||
PATH_GOLDEN_SERPENT_SUBMERGE = 13532200,
|
||||
PATH_GOLDEN_SERPENT_FLYING = 13532201,
|
||||
PATH_GOLDEN_SERPENT_LANDING = 13532202,
|
||||
};
|
||||
|
||||
constexpr Position GoldenSerpentRespawnPos = { -1058.8403f, 2615.1667f, 810.1519f, 5.113396f };
|
||||
|
||||
// 135322 - The Golden Serpent
|
||||
struct boss_the_golden_serpent : public BossAI
|
||||
{
|
||||
boss_the_golden_serpent(Creature* creature) : BossAI(creature, DATA_GOLDEN_SERPENT), _announcedLuster(false) { }
|
||||
|
||||
void JustAppeared() override
|
||||
{
|
||||
if (instance->GetBossState(DATA_GOLDEN_SERPENT) == NOT_STARTED)
|
||||
{
|
||||
me->SetDisableGravity(true, true);
|
||||
me->SetAnimTier(AnimTier::Fly, true);
|
||||
me->SetPlayHoverAnim(true);
|
||||
me->SetFaction(FACTION_FRIENDLY);
|
||||
me->SetUnitFlag(UnitFlags(UNIT_FLAG_UNINTERACTIBLE));
|
||||
DoCast(SPELL_GOLDEN_SERPENT_EMERGE_STATE);
|
||||
me->GetMotionMaster()->MovePath(PATH_GOLDEN_SERPENT_SUBMERGE, false);
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeAI() override
|
||||
{
|
||||
if (instance->GetBossState(DATA_GOLDEN_SERPENT) != NOT_STARTED)
|
||||
me->Relocate(GoldenSerpentRespawnPos);
|
||||
}
|
||||
|
||||
void JustDied(Unit* /*killer*/) override
|
||||
{
|
||||
_JustDied();
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
|
||||
}
|
||||
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override
|
||||
{
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
|
||||
|
||||
summons.DespawnAll();
|
||||
_EnterEvadeMode();
|
||||
_DespawnAtEvade();
|
||||
}
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
_announcedLuster = false;
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
BossAI::JustEngagedWith(who);
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
|
||||
events.ScheduleEvent(EVENT_SPIT_GOLD, 9s);
|
||||
events.ScheduleEvent(EVENT_SERPENTINE_GUST, 12s + 500ms);
|
||||
events.ScheduleEvent(EVENT_TAIL_TRASH, 15s + 500ms);
|
||||
events.ScheduleEvent(EVENT_LUCRES_CALL, 40s);
|
||||
}
|
||||
|
||||
void WaypointPathEnded(uint32 /*nodeId*/, uint32 pathId) override
|
||||
{
|
||||
if (pathId == PATH_GOLDEN_SERPENT_SUBMERGE)
|
||||
{
|
||||
me->RemoveAurasDueToSpell(SPELL_GOLDEN_SERPENT_EMERGE_STATE);
|
||||
me->GetMotionMaster()->MovePath(PATH_GOLDEN_SERPENT_FLYING, false);
|
||||
}
|
||||
else if (pathId == PATH_GOLDEN_SERPENT_FLYING)
|
||||
me->GetMotionMaster()->MovePath(PATH_GOLDEN_SERPENT_LANDING, false);
|
||||
else if (pathId == PATH_GOLDEN_SERPENT_LANDING)
|
||||
{
|
||||
me->SetAnimTier(AnimTier::Ground, true);
|
||||
me->SetPlayHoverAnim(false);
|
||||
me->SetFaction(FACTION_MONSTER_2);
|
||||
me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_UNINTERACTIBLE));
|
||||
me->SetDisableGravity(false);
|
||||
}
|
||||
}
|
||||
|
||||
void DoAction(int32 action) override
|
||||
{
|
||||
if (action == ACTION_ANNOUNCE_ABSORB_ANIMATED_GOLD)
|
||||
{
|
||||
if (!_announcedLuster)
|
||||
{
|
||||
Talk(SAY_ANNOUNCE_ABSORB_ANIMATED_GOLD);
|
||||
_announcedLuster = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
scheduler.Update(diff);
|
||||
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
|
||||
while (uint32 eventId = events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_SPIT_GOLD:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 300.0f, true))
|
||||
DoCast(target, SPELL_SPIT_GOLD);
|
||||
events.ScheduleEvent(EVENT_SPIT_GOLD, 11s);
|
||||
break;
|
||||
case EVENT_SERPENTINE_GUST:
|
||||
DoCastSelf(SPELL_SERPENTINE_GUST);
|
||||
events.ScheduleEvent(EVENT_SERPENTINE_GUST, 21s + 500ms);
|
||||
break;
|
||||
case EVENT_TAIL_TRASH:
|
||||
DoCastVictim(SPELL_TAIL_TRASH);
|
||||
events.ScheduleEvent(EVENT_TAIL_TRASH, 17s);
|
||||
break;
|
||||
case EVENT_LUCRES_CALL:
|
||||
DoCastSelf(SPELL_LUCRES_CALL);
|
||||
_announcedLuster = false;
|
||||
events.ScheduleEvent(EVENT_LUCRES_CALL, 41s + 500ms);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
return;
|
||||
}
|
||||
}
|
||||
private:
|
||||
bool _announcedLuster;
|
||||
};
|
||||
|
||||
// 135406 - Animated Gold
|
||||
struct npc_animated_gold : public ScriptedAI
|
||||
{
|
||||
npc_animated_gold(Creature* creature) : ScriptedAI(creature), _isMoltenGoldCast(false) { }
|
||||
|
||||
void JustAppeared() override
|
||||
{
|
||||
DoCastSelf(SPELL_BREAK_PLAYER_TARGETTING);
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
}
|
||||
|
||||
void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
|
||||
{
|
||||
if (spellInfo->Id == SPELL_LUCRES_CALL)
|
||||
{
|
||||
_scheduler.Schedule(3s, [this](TaskContext)
|
||||
{
|
||||
if (!me->HasAura(SPELL_MOLTEN_GOLD_AURA))
|
||||
{
|
||||
Creature* goldenSerpent = me->GetInstanceScript()->GetCreature(DATA_GOLDEN_SERPENT);
|
||||
if (!goldenSerpent)
|
||||
return;
|
||||
|
||||
me->GetMotionMaster()->Clear();
|
||||
me->SetWalk(true);
|
||||
me->GetMotionMaster()->MoveFollow(goldenSerpent, 2.0f, {}, {}, true);
|
||||
_isMoltenGoldCast = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
|
||||
{
|
||||
if (me->GetHealth() <= damage)
|
||||
{
|
||||
damage = me->GetHealth() - 1;
|
||||
|
||||
if (!_isMoltenGoldCast)
|
||||
{
|
||||
me->CastSpell(nullptr, SPELL_MOLTEN_GOLD_AURA, false);
|
||||
me->GetMotionMaster()->Clear();
|
||||
me->StopMoving();
|
||||
_isMoltenGoldCast = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MovementInform(uint32 type, uint32 /*pointId*/) override
|
||||
{
|
||||
if (type == FOLLOW_MOTION_TYPE)
|
||||
{
|
||||
Creature* goldenSerpent = me->GetInstanceScript()->GetCreature(DATA_GOLDEN_SERPENT);
|
||||
if (!goldenSerpent)
|
||||
return;
|
||||
|
||||
if (!goldenSerpent->IsAIEnabled())
|
||||
return;
|
||||
|
||||
me->DespawnOrUnsummon(4s);
|
||||
me->GetMotionMaster()->Clear();
|
||||
me->StopMoving();
|
||||
me->CastSpell(nullptr, SPELL_LUSTER, true);
|
||||
goldenSerpent->AI()->DoAction(ACTION_ANNOUNCE_ABSORB_ANIMATED_GOLD);
|
||||
me->SetDisplayId(DISPLAY_INVISIBLE);
|
||||
me->SetUnitFlag(UnitFlags(UNIT_FLAG_UNINTERACTIBLE));
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
|
||||
private:
|
||||
TaskScheduler _scheduler;
|
||||
bool _isMoltenGoldCast;
|
||||
};
|
||||
|
||||
// 17570 - Molten Gold - Areatrigger
|
||||
struct at_kings_rest_molten_gold : AreaTriggerAI
|
||||
{
|
||||
at_kings_rest_molten_gold(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
unit->CastSpell(nullptr, SPELL_MOLTEN_GOLD_DAMAGE , false);
|
||||
}
|
||||
|
||||
void OnUnitExit(Unit* unit) override
|
||||
{
|
||||
unit->RemoveAurasDueToSpell(SPELL_MOLTEN_GOLD_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
// 265773 - Spit Gold
|
||||
class spell_kings_rest_spit_gold : public AuraScript
|
||||
{
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
|
||||
return;
|
||||
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->SummonCreature(NPC_ANIMATED_GOLD, GetTarget()->GetPosition());
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_kings_rest_spit_gold::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 265915 - Molten Gold
|
||||
class spell_kings_rest_molten_gold : public AuraScript
|
||||
{
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->SetUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNINTERACTIBLE));
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNINTERACTIBLE));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectApply += AuraEffectRemoveFn(spell_kings_rest_molten_gold::OnApply, EFFECT_1, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_kings_rest_molten_gold::OnRemove, EFFECT_1, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_golden_serpent()
|
||||
{
|
||||
// Creature
|
||||
RegisterKingsRestCreatureAI(boss_the_golden_serpent);
|
||||
RegisterKingsRestCreatureAI(npc_animated_gold);
|
||||
|
||||
// Areatrigger
|
||||
RegisterAreaTriggerAI(at_kings_rest_molten_gold);
|
||||
|
||||
// Spells
|
||||
RegisterSpellScript(spell_kings_rest_spit_gold);
|
||||
RegisterSpellScript(spell_kings_rest_molten_gold);
|
||||
}
|
||||
@@ -15,7 +15,9 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Creature.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Map.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "kings_rest.h"
|
||||
|
||||
@@ -65,7 +67,36 @@ public:
|
||||
LoadObjectData(creatureData, objectData);
|
||||
LoadDoorData(doorData);
|
||||
LoadDungeonEncounterData(encounters);
|
||||
|
||||
_serpentTempleSpawns = 0;
|
||||
}
|
||||
|
||||
void OnCreatureCreate(Creature* creature) override
|
||||
{
|
||||
InstanceScript::OnCreatureCreate(creature);
|
||||
|
||||
if (creature->HasStringId("TempleEvent"))
|
||||
_serpentTempleSpawns++;
|
||||
}
|
||||
|
||||
void OnUnitDeath(Unit* unit) override
|
||||
{
|
||||
Creature* creature = unit->ToCreature();
|
||||
if (!creature)
|
||||
return;
|
||||
|
||||
if (creature->HasStringId("TempleEvent"))
|
||||
{
|
||||
_serpentTempleSpawns--;
|
||||
if (_serpentTempleSpawns > 0)
|
||||
return;
|
||||
|
||||
instance->SpawnGroupSpawn(SPAWN_GROUP_SERPENT_BOSS);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
uint8 _serpentTempleSpawns;
|
||||
};
|
||||
|
||||
InstanceScript* GetInstanceScript(InstanceMap* map) const override
|
||||
|
||||
@@ -48,9 +48,6 @@ enum KingsRestData
|
||||
// Conversation
|
||||
CONV_ZUL_KINGS_REST_INTRO = 7690,
|
||||
|
||||
// Spawngroups
|
||||
SPAWN_GROUP_PRE_FIRST_BOSS = 1255,
|
||||
|
||||
// Spells
|
||||
SPELL_ZUL_SHADOWFORM = 269058,
|
||||
SPELL_ZUL_TRASH_EVENT_STATE = 269905,
|
||||
|
||||
@@ -28,7 +28,7 @@ uint32 const EncounterCount = 4;
|
||||
enum KingsRestDataTypes
|
||||
{
|
||||
// Encounters
|
||||
DATA_GOLDEN_SERPENT = 0,
|
||||
DATA_GOLDEN_SERPENT = 0,
|
||||
DATA_MCHIMBA_THE_EMBALMER,
|
||||
DATA_COUNCIL_OF_TRIBES,
|
||||
DATA_KING_DAZAR,
|
||||
@@ -61,6 +61,12 @@ enum KingsRestGameObjectIds
|
||||
GO_KINGS_REST_LIQUID_GOLD_POOL = 289347
|
||||
};
|
||||
|
||||
enum KingsRestSpawnGroups
|
||||
{
|
||||
SPAWN_GROUP_PRE_FIRST_BOSS = 1255,
|
||||
SPAWN_GROUP_SERPENT_BOSS = 1256
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetKingsRestAI(T* obj)
|
||||
{
|
||||
|
||||
@@ -25,6 +25,7 @@ void AddSC_boss_cragmaw_the_infested();
|
||||
// KingsRest
|
||||
void AddSC_instance_kings_rest();
|
||||
void AddSC_kings_rest();
|
||||
void AddSC_boss_golden_serpent();
|
||||
|
||||
// The name of this function should match:
|
||||
// void Add${NameOfDirectory}Scripts()
|
||||
@@ -38,4 +39,5 @@ void AddZandalarScripts()
|
||||
//KingsRest
|
||||
AddSC_instance_kings_rest();
|
||||
AddSC_kings_rest();
|
||||
AddSC_boss_golden_serpent();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user