From 05a2b3fffe0ac518e5f1e0765aeb229b9b3e708b Mon Sep 17 00:00:00 2001 From: Ovah Date: Mon, 30 Dec 2019 18:30:03 +0100 Subject: [PATCH] Core/Units: define MOVEMENTFLAG2_AWAITING_LOAD credits: @Warpten for his backwards research --- src/server/game/Entities/Unit/UnitDefines.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h index c76861bfaaa..98a2f5448ea 100644 --- a/src/server/game/Entities/Unit/UnitDefines.h +++ b/src/server/game/Entities/Unit/UnitDefines.h @@ -291,7 +291,7 @@ enum MovementFlags2 : uint32 MOVEMENTFLAG2_UNK9 = 0x00000200, MOVEMENTFLAG2_CAN_SWIM_TO_FLY_TRANS = 0x00000400, MOVEMENTFLAG2_UNK11 = 0x00000800, - MOVEMENTFLAG2_UNK12 = 0x00001000, + MOVEMENTFLAG2_AWAITING_LOAD = 0x00001000, MOVEMENTFLAG2_INTERPOLATED_MOVEMENT = 0x00002000, MOVEMENTFLAG2_INTERPOLATED_TURNING = 0x00004000, MOVEMENTFLAG2_INTERPOLATED_PITCHING = 0x00008000