From 072c884ed86a9bf895cd5f53b0f6480ae14c3059 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Fri, 1 Dec 2017 21:50:37 +0100 Subject: [PATCH] Core/CreatureAI: Disable TotemAI from database Disable TotemAI set in creature_template, triggering an assert when spawning the creature --- src/server/game/Globals/ObjectMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 5d1c5f03a22..ddcc9e7cae4 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -808,6 +808,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) ok = true; } + if (cInfo->AIName == "TotemAI") + { + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has not-allowed `AIName` '%s' set, removing", cInfo->Entry, cInfo->AIName.c_str()); + const_cast(cInfo)->AIName.clear(); + } + if (!cInfo->AIName.empty() && !sCreatureAIRegistry->HasItem(cInfo->AIName)) { TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-registered `AIName` '%s' set, removing", cInfo->Entry, cInfo->AIName.c_str());