diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp index 31b696bcd3b..bb37d7b9479 100644 --- a/src/game/PointMovementGenerator.cpp +++ b/src/game/PointMovementGenerator.cpp @@ -57,7 +57,7 @@ bool PointMovementGenerator::Update(T &unit, const uint32 &diff) if(i_destinationHolder.HasArrived()) { - unit.StopMoving(); + //unit.StopMoving(); if(!unit.hasUnitState(UNIT_STAT_CHARGING)) MovementInform(unit); return false;