diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index b8ab16279a2..c11b29fbfc5 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -107,7 +107,7 @@ class npc_millhouse_manastorm : public CreatureScript if (instance->GetData(DATA_WARDEN_2) == DONE) { Init = true; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC); + me->SetImmuneToNPC(false); } if (instance->GetBossState(DATA_HARBINGER_SKYRISS) == DONE) @@ -180,7 +180,7 @@ class npc_millhouse_manastorm : public CreatureScript case 7: instance->SetData(DATA_WARDEN_2, DONE); Init = true; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC); + me->SetImmuneToNPC(false); break; } ++Phase; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 93b04658369..6b9d2533fed 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -98,10 +98,9 @@ class boss_harbinger_skyriss : public CreatureScript void Reset() override { - if (!Intro) - me->SetImmuneToPC(true); + _Reset(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + me->SetImmuneToAll(!Intro); Initialize(); } @@ -134,7 +133,7 @@ class boss_harbinger_skyriss : public CreatureScript summon->AI()->AttackStart(target); summons.Summon(summon); - summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); + summon->SetImmuneToAll(false); } void KilledUnit(Unit* victim) override @@ -186,7 +185,7 @@ class boss_harbinger_skyriss : public CreatureScript Intro_Timer = 3000; break; case 3: - me->SetImmuneToPC(false); + me->SetImmuneToAll(false); Intro = true; break; } @@ -290,7 +289,7 @@ class boss_harbinger_skyriss_illusion : public CreatureScript void Reset() override { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + me->SetImmuneToPC(false); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE); }