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*Rename some ai functions.
--HG-- branch : trunk
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@@ -15,8 +15,8 @@
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#include "sc_creature.h"
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#include "sc_gossip.h"
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#include "sc_instance.h"
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#include "AggressorAI.h"
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#include "NullCreatureAI.h"
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#include "CombatAI.h"
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#include "PassiveAI.h"
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#ifdef WIN32
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#include <windows.h>
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