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Line ending fix, sorry.
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@@ -173,9 +173,9 @@ void WorldSession::HandleQueryCorpseLocation(WorldPackets::Query::QueryCorpseLoc
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if (!corpse)
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{
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WorldPackets::Query::CorpseLocation packet;
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packet.Valid = false; // corpse not found
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SendPacket(packet.Write());
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WorldPackets::Query::CorpseLocation packet;
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packet.Valid = false; // corpse not found
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SendPacket(packet.Write());
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return;
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}
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@@ -205,12 +205,12 @@ void WorldSession::HandleQueryCorpseLocation(WorldPackets::Query::QueryCorpseLoc
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}
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}
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WorldPackets::Query::CorpseLocation packet;
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packet.Valid = true;
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packet.MapID = corpseMapID;
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packet.ActualMapID = mapID;
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packet.Position = G3D::Vector3(x, y, z);
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packet.Transport = ObjectGuid::Empty; // NYI
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WorldPackets::Query::CorpseLocation packet;
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packet.Valid = true;
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packet.MapID = corpseMapID;
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packet.ActualMapID = mapID;
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packet.Position = G3D::Vector3(x, y, z);
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packet.Transport = ObjectGuid::Empty; // NYI
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SendPacket(packet.Write());
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}
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