Implement a PlayerScript class with a handful of new hooks:

* OnPVPKill
* OnCreatureKill
* OnPlayerKilledByCreature
* OnPlayerLevelChanged
* OnPlayerFreeTalentPointsChanged
* OnPlayerTalentsReset
* More hooks may be added in the future

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-11 19:52:58 -07:00
parent bd1f9ceaf9
commit 0963cb3aea
6 changed files with 105 additions and 8 deletions

View File

@@ -1067,6 +1067,36 @@ bool ScriptMgr::OnCriteriaCheck(AchievementCriteriaData const* data, Player* sou
return tmpscript->OnCheck(source, target);
}
void ScriptMgr::OnPVPKill(Player *killer, Player *killed)
{
FOREACH_SCRIPT(PlayerScript)->OnPVPKill(killer, killed);
}
void ScriptMgr::OnCreatureKill(Player *killer, Creature *killed)
{
FOREACH_SCRIPT(PlayerScript)->OnCreatureKill(killer, killed);
}
void ScriptMgr::OnPlayerKilledByCreature(Creature *killer, Player *killed)
{
FOREACH_SCRIPT(PlayerScript)->OnPlayerKilledByCreature(killer, killed);
}
void ScriptMgr::OnPlayerLevelChanged(Player *player, uint8 newLevel)
{
FOREACH_SCRIPT(PlayerScript)->OnLevelChanged(player, newLevel);
}
void ScriptMgr::OnPlayerFreeTalentPointsChanged(Player *player, uint32 points)
{
FOREACH_SCRIPT(PlayerScript)->OnFreeTalentPointsChanged(player, points);
}
void ScriptMgr::OnPlayerTalentsReset(Player *player, bool no_cost)
{
FOREACH_SCRIPT(PlayerScript)->OnTalentsReset(player, no_cost);
}
SpellHandlerScript::SpellHandlerScript(const char* name)
: ScriptObject(name)
{
@@ -1208,6 +1238,12 @@ AchievementCriteriaScript::AchievementCriteriaScript(const char* name)
ScriptMgr::ScriptRegistry<AchievementCriteriaScript>::AddScript(this);
}
PlayerScript::PlayerScript(const char* name)
: ScriptObject(name)
{
ScriptMgr::ScriptRegistry<PlayerScript>::AddScript(this);
}
// Instantiate static members of ScriptMgr::ScriptRegistry.
template<class TScript> std::map<uint32, TScript*> ScriptMgr::ScriptRegistry<TScript>::ScriptPointerList;
template<class TScript> uint32 ScriptMgr::ScriptRegistry<TScript>::_scriptIdCounter = 0;