From 0a61a3ffb59c5f1765d3cb93f098e77654129607 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 1 Jun 2017 23:08:47 +0200 Subject: [PATCH] Core/Groups: Fixed calculating canReset attribute Broken in d6df19cd9948ff6d108f88e0d8c77bdbda5922ab. --- src/server/game/Groups/GroupMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index dd64db81873..1d0714bdf3e 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -235,7 +235,7 @@ void GroupMgr::LoadGroups() diff = 0; // default for both difficaly types } - InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt32()), fields[6].GetUInt64() != 0, true); + InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt32()), fields[6].GetUInt64() == 0, true); group->BindToInstance(save, fields[3].GetBool(), true); ++count; }