diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp index 63efe432ac0..97d56755cba 100644 --- a/src/server/game/Server/Packets/CombatPackets.cpp +++ b/src/server/game/Server/Packets/CombatPackets.cpp @@ -37,7 +37,7 @@ WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* if (victim) { Victim = victim->GetGUID(); - NowDead = !victim->isAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well + NowDead = !victim->IsAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well } }