Core/Spells: Implemented multiple spell power costs

This commit is contained in:
Shauren
2015-03-08 13:31:57 +01:00
parent 9ffeb58d09
commit 0ba2e0d5ee
30 changed files with 537 additions and 421 deletions

View File

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--
-- Table structure for table `spell_power_difficulty`
--
DROP TABLE IF EXISTS `spell_power_difficulty`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_power_difficulty` (
`SpellPowerID` int(10) unsigned NOT NULL DEFAULT '0',
`DifficultyID` int(10) unsigned NOT NULL DEFAULT '0',
`PowerIndex` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellPowerID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `spell_power_difficulty`
--
LOCK TABLES `spell_power_difficulty` WRITE;
/*!40000 ALTER TABLE `spell_power_difficulty` DISABLE KEYS */;
/*!40000 ALTER TABLE `spell_power_difficulty` ENABLE KEYS */;
UNLOCK TABLES;