Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/AuctionHouse/AuctionHouseMgr.h
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Handlers/NPCHandler.cpp
This commit is contained in:
Vincent-Michael
2013-06-11 22:07:11 +02:00
2824 changed files with 1553 additions and 406 deletions

View File

@@ -499,12 +499,12 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId);
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, playerGuid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
if (!object || !object->hasInvolvedQuest(questId))
return;
if (autoCompleteMode == 0)
{
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, playerGuid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
if (!object || !object->hasInvolvedQuest(questId))
return;
// some kind of WPE protection
if (!_player->CanInteractWithQuestGiver(object))
return;
@@ -545,6 +545,9 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
else // no items required
_player->PlayerTalkClass->SendQuestGiverOfferReward(quest, playerGuid, !autoCompleteMode);
}
if (Creature* creature = object->ToCreature())
sScriptMgr->OnQuestComplete(_player, creature, quest);
}
}