diff --git a/src/game/Unit.h b/src/game/Unit.h index 7632de82abc..d56a0831cdc 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -857,6 +857,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject virtual ~Unit ( ); + void AddToWorld(); void RemoveFromWorld(); void CleanupsBeforeDelete(); // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)