Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present

This commit is contained in:
StormBytePP
2015-08-16 23:08:01 +02:00
parent 2f92a2f58e
commit 0cc3d883e1
11 changed files with 41 additions and 41 deletions

View File

@@ -28,7 +28,7 @@ EndScriptData */
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "Revision.h"
#include "GitRevision.h"
class server_commandscript : public CommandScript
{
@@ -115,7 +115,7 @@ public:
std::string uptime = secsToTimeString(sWorld->GetUptime());
uint32 updateTime = sWorld->GetUpdateTime();
handler->SendSysMessage(Revision::GetFullVersion());
handler->SendSysMessage(GitRevision::GetFullVersion());
handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum);
handler->PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
handler->PSendSysMessage(LANG_UPTIME, uptime.c_str());