Core/Players: Implemented new talent system

This commit is contained in:
Shauren
2022-12-16 22:44:55 +01:00
parent 9be60f2409
commit 0cc5ab8372
31 changed files with 3689 additions and 72 deletions

View File

@@ -8,3 +8,40 @@ ALTER TABLE `character_inventory` ADD UNIQUE KEY `uk_location` (`guid`,`bag`,`sl
ALTER TABLE `character_inventory` DROP `newSlot`;
UPDATE `characters` SET `equipmentCache`=CONCAT(`equipmentCache`, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ');
--
-- Table structure for table `character_trait_entry`
--
DROP TABLE IF EXISTS `character_trait_entry`;
CREATE TABLE `character_trait_entry` (
`guid` bigint unsigned NOT NULL,
`traitConfigId` int NOT NULL,
`traitNodeId` int NOT NULL,
`traitNodeEntryId` int NOT NULL,
`rank` int NOT NULL DEFAULT '0',
`grantedRanks` int NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`traitConfigId`,`traitNodeId`,`traitNodeEntryId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Table structure for table `character_trait_config`
--
DROP TABLE IF EXISTS `character_trait_config`;
CREATE TABLE `character_trait_config` (
`guid` bigint unsigned NOT NULL,
`traitConfigId` int NOT NULL,
`type` int NOT NULL,
`chrSpecializationId` int DEFAULT NULL,
`combatConfigFlags` int DEFAULT NULL,
`localIdentifier` int DEFAULT NULL,
`skillLineId` int DEFAULT NULL,
`traitSystemId` int DEFAULT NULL,
`name` varchar(260) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`guid`,`traitConfigId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
ALTER TABLE `character_action` ADD `traitConfigId` int NOT NULL DEFAULT 0 AFTER `spec`;
ALTER TABLE `character_action` DROP PRIMARY KEY;
ALTER TABLE `character_action` ADD PRIMARY KEY (`guid`,`spec`,`traitConfigId`,`button`);
DELETE FROM `character_talent`;