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Core/Spells: Update/Convert hunter "Improved Mend Pet" for 4.3.4
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@@ -203,7 +203,7 @@ class spell_gen_alchemist_stone : public SpellScriptLoader
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spellId = ALECHEMIST_STONE_HEAL;
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else if (eventInfo.GetDamageInfo()->GetSpellInfo()->HasEffect(SPELL_EFFECT_ENERGIZE))
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spellId = ALECHEMIST_STONE_MANA;
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "spellId: %u, procSpell: %u", spellId, eventInfo.GetDamageInfo()->GetSpellInfo()->Id);
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if (!spellId)
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return;
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@@ -39,6 +39,7 @@ enum HunterSpells
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SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
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SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
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SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
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SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
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SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
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SPELL_HUNTER_LOCK_AND_LOAD = 56453,
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SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
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@@ -273,6 +274,46 @@ class spell_hun_disengage : public SpellScriptLoader
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}
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};
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// -19572 - Improved Mend Pet
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class spell_hun_improved_mend_pet : public SpellScriptLoader
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{
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public:
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spell_hun_improved_mend_pet() : SpellScriptLoader("spell_hun_improved_mend_pet") { }
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class spell_hun_improved_mend_pet_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_improved_mend_pet_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_IMPROVED_MEND_PET))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& /*eventInfo*/)
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{
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return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_MEND_PET, true, NULL, aurEff);
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}
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void Register() OVERRIDE
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{
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DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const OVERRIDE
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{
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return new spell_hun_improved_mend_pet_AuraScript();
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}
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};
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// 53412 - Invigoration
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class spell_hun_invigoration : public SpellScriptLoader
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{
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@@ -939,6 +980,7 @@ void AddSC_hunter_spell_scripts()
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new spell_hun_ascpect_of_the_viper();
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new spell_hun_chimera_shot();
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new spell_hun_disengage();
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new spell_hun_improved_mend_pet();
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new spell_hun_invigoration();
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new spell_hun_last_stand_pet();
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new spell_hun_masters_call();
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