diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp index dfb19dc158b..702c5634f39 100644 --- a/src/server/game/Server/Packets/MiscPackets.cpp +++ b/src/server/game/Server/Packets/MiscPackets.cpp @@ -225,8 +225,7 @@ WorldPacket const* WorldPackets::Misc::SetMovementAnimKit::Write() return &_worldPacket; } - -WorldPacket const* WorldPackets::Misc::UnitHealthFrquent::Write() +WorldPacket const* WorldPackets::Misc::UnitHealthFrequent::Write() { _worldPacket << UnitGUID.WriteAsPacked(); _worldPacket << int32(Health); diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index c2afd9c91be..e347cacd333 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -271,10 +271,10 @@ namespace WorldPackets uint16 AnimKitID = 0; }; - class UnitHealthFrquent final : public ServerPacket + class UnitHealthFrequent final : public ServerPacket { public: - UnitHealthFrquent() : ServerPacket(SMSG_UNIT_HEALTH_FREQUENT, 12) { } + UnitHealthFrequent() : ServerPacket(SMSG_UNIT_HEALTH_FREQUENT, 12) { } WorldPacket const* Write() override;