Core/Commands: Allow muting offline players - the mute will become effective on next player login.

This commit is contained in:
Machiavelli
2011-07-27 17:51:57 +02:00
parent 2eb69330b4
commit 0dcc229071
7 changed files with 25 additions and 10 deletions

View File

@@ -76,19 +76,24 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if (HasLowerSecurity (target, target_guid, true))
return false;
time_t mutetime = time(NULL) + notspeaktime*60;
if (target)
{
//! Target is online, mute will be in effect right away.
int64 mutetime = time(NULL) + notspeaktime * MINUTE;
target->GetSession()->m_muteTime = mutetime;
LoginDatabase.PExecute("UPDATE account SET mutetime = " UI64FMTD " WHERE id = '%u'", uint64(mutetime), account_id);
if (target)
LoginDatabase.PExecute("UPDATE account SET mutetime = " SI64FMTD " WHERE id = '%u'", mutetime, account_id);
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime, mutereasonstr.c_str());
}
else
{
//! Target is offline, mute will be in effect starting from the next login.
int32 muteTime = -(notspeaktime * MINUTE);
LoginDatabase.PExecute("UPDATE account SET mutetime = %d WHERE id = %u", muteTime, account_id);
}
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_YOU_DISABLE_CHAT, nameLink.c_str(), notspeaktime, mutereasonstr.c_str());
PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notspeaktime, mutereasonstr.c_str());
return true;
}

View File

@@ -267,7 +267,7 @@ enum TrinityStrings
LANG_COMMAND_ADDVENDORITEMITEMS = 280,
LANG_COMMAND_KICKSELF = 281,
LANG_COMMAND_KICKMESSAGE = 282,
// 283, not used
LANG_COMMAND_DISABLE_CHAT_DELAYED = 283,
LANG_COMMAND_WHISPERACCEPTING = 284,
LANG_COMMAND_WHISPERON = 285,
LANG_COMMAND_WHISPEROFF = 286,

View File

@@ -889,7 +889,13 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
K.SetHexStr (fields[1].GetCString());
time_t mutetime = time_t (fields[7].GetUInt64());
int64 mutetime = fields[7].GetInt64();
//! Negative mutetime indicates amount of seconds to be muted effective on next login - which is now.
if (mutetime < 0)
{
mutetime = time(NULL) + abs(mutetime);
LoginDatabase.PExecute("UPDATE account SET mutetime = " SI64FMTD " WHERE id = '%u'", mutetime, id);
}
locale = LocaleConstant (fields[8].GetUInt8());
if (locale >= TOTAL_LOCALES)