From 0dccffc6a04f9272e843b7e7373c3ff185d4b41b Mon Sep 17 00:00:00 2001 From: jackpoz Date: Thu, 20 Sep 2018 15:03:55 +0200 Subject: [PATCH] Core/Movement: Add additional assert Add additional assert to FlightPathMovementGenerator (cherry picked from commit 2a06923879ccbcfff35cba4f35427eaf8c79dffd) --- .../Movement/MovementGenerators/FlightPathMovementGenerator.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp index 72325844336..3aa391e2c1c 100644 --- a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp @@ -254,6 +254,7 @@ void FlightPathMovementGenerator::InitEndGridInfo() * be reinitialized for each flightmaster at the end of each spline (or stop) in the flight. */ uint32 nodeCount = _path.size(); //! Number of nodes in path. + ASSERT(nodeCount, "FlightPathMovementGenerator::InitEndGridInfo() called with empty _path"); _endMapId = _path[nodeCount - 1]->ContinentID; //! MapId of last node _preloadTargetNode = nodeCount - 3; _endGridX = _path[nodeCount - 1]->Loc.X;