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Core/Spells: Replace SpellTargetPosition structure with WorldLocation
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@@ -1173,21 +1173,16 @@ void SpellMgr::LoadSpellTargetPositions()
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uint32 spellId = fields[0].GetUInt32();
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SpellEffIndex effIndex = SpellEffIndex(fields[1].GetUInt8());
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SpellTargetPosition st;
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SpellTargetPosition st(fields[2].GetUInt16(), fields[3].GetFloat(), fields[4].GetFloat(), fields[5].GetFloat());
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st.target_mapId = fields[2].GetUInt16();
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st.target_X = fields[3].GetFloat();
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st.target_Y = fields[4].GetFloat();
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st.target_Z = fields[5].GetFloat();
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MapEntry const* mapEntry = sMapStore.LookupEntry(st.target_mapId);
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MapEntry const* mapEntry = sMapStore.LookupEntry(st.GetMapId());
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if (!mapEntry)
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{
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TC_LOG_ERROR("sql.sql", "Spell (Id: {}, EffectIndex: {}) is using a non-existant MapID (ID: {}).", spellId, uint32(effIndex), st.target_mapId);
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TC_LOG_ERROR("sql.sql", "Spell (Id: {}, EffectIndex: {}) is using a non-existant MapID (ID: {}).", spellId, uint32(effIndex), st.GetMapId());
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continue;
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}
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if (st.target_X == 0 && st.target_Y == 0 && st.target_Z == 0)
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if (st.GetPositionX() == 0 && st.GetPositionY() == 0 && st.GetPositionZ() == 0)
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{
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TC_LOG_ERROR("sql.sql", "Spell (Id: {}, EffectIndex: {}): target coordinates not provided.", spellId, uint32(effIndex));
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continue;
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@@ -1207,14 +1202,14 @@ void SpellMgr::LoadSpellTargetPositions()
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}
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if (!fields[6].IsNull())
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st.target_Orientation = fields[6].GetFloat();
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st.SetOrientation(fields[6].GetFloat());
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else
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{
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// target facing is in degrees for 6484 & 9268... (blizz sucks)
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// target facing is in degrees for 6484 & 9268...
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if (spellInfo->GetEffect(effIndex).PositionFacing > 2 * float(M_PI))
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st.target_Orientation = spellInfo->GetEffect(effIndex).PositionFacing * float(M_PI) / 180;
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st.SetOrientation(spellInfo->GetEffect(effIndex).PositionFacing * float(M_PI) / 180);
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else
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st.target_Orientation = spellInfo->GetEffect(effIndex).PositionFacing;
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st.SetOrientation(spellInfo->GetEffect(effIndex).PositionFacing);
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}
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auto hasTarget = [&](Targets target)
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