From 0e8dd6d97e015340f3f1ccb7be30d9f0c22b46bb Mon Sep 17 00:00:00 2001 From: p0wer Date: Sun, 20 Dec 2009 19:02:21 -0600 Subject: [PATCH] Fix Replenishment to apply 1% every 5 seconds rather then 4. Thanks to Morpheux for pointing it out. --HG-- branch : trunk --- src/game/SpellAuras.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 8a1fba69b0a..04a79e29635 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1536,7 +1536,7 @@ void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool change // Replenishment (0.25% from max) // Infinite Replenishment if (m_spellProto->SpellIconID == 3184 && m_spellProto->SpellVisual[0] == 12495 && GetAuraName() == SPELL_AURA_PERIODIC_ENERGIZE) - m_amount = m_target->GetMaxPower(POWER_MANA) * 25 / 10000; + m_amount = m_target->GetMaxPower(POWER_MANA) * 20 / 10000; break; case SPELLFAMILY_MAGE: // Mana Shield