diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index dfb57d955d6..438b5a3b061 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -794,10 +794,17 @@ void GameObject::Update(uint32 diff) if (!m_respawnDelayTime) return; + if (!m_spawnId) + { + m_respawnTime = 0; + Delete(); + return; + } + if (!m_spawnedByDefault) { m_respawnTime = 0; - Delete(); + DestroyForNearbyPlayers(); return; }