From 0eaea1109ee090d95e8657ea5ad5c31cb71b3005 Mon Sep 17 00:00:00 2001 From: killerwife Date: Sat, 1 Jan 2022 15:19:40 +0100 Subject: [PATCH] MMAP: Build ADT floor just like WMO floor below liquid (#27503) Fixes ocean floor pathfinding --- src/tools/mmaps_generator/TerrainBuilder.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp index 661f816711a..598e9d35a9a 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.cpp +++ b/src/tools/mmaps_generator/TerrainBuilder.cpp @@ -501,10 +501,6 @@ namespace MMAP minTLevel = h; } - // terrain under the liquid? - if (minLLevel > maxTLevel) - useTerrain = false; - //liquid under the terrain? if (minTLevel > maxLLevel) useLiquid = false;