Core/ScriptSystem: Refactor ScriptMgr::OnPlayerChat to no longer accept a C-style parameter of type void*.

Instead, use overloaded methods for the different types.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-09-04 12:49:39 -07:00
parent 0f9fe8dbeb
commit 0f997162ee
3 changed files with 112 additions and 87 deletions

View File

@@ -25,7 +25,7 @@ class ChatLogScript : public PlayerScript
public:
ChatLogScript() : PlayerScript("ChatLogScript") { }
void OnChat(Player* player, uint32 type, uint32 lang, std::string msg, void* param)
void OnChat(Player* player, uint32 type, uint32 lang, std::string msg)
{
switch (type)
{
@@ -52,62 +52,27 @@ public:
sLog.outChat("[YELL] Player %s yells (language %u): %s",
player->GetName(), lang, msg.c_str());
break;
}
}
void OnChat(Player *player, uint32 type, uint32 lang, std::string msg, Player *receiver)
{
if (sWorld.getBoolConfig(CONFIG_CHATLOG_WHISPER))
{
sLog.outChat("[WHISPER] Player %s tells %s: %s",
player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg.c_str());
}
}
case CHAT_MSG_WHISPER:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_WHISPER))
{
Player* pReceiver = reinterpret_cast <Player*> (param);
sLog.outChat("[WHISPER] Player %s tells %s: %s",
player->GetName(), pReceiver ? pReceiver->GetName() : "<unknown>", msg.c_str());
}
break;
void OnChat(Player *player, uint32 type, uint32 lang, std::string msg, Group *group)
{
switch (type)
{
case CHAT_MSG_PARTY:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_PARTY))
{
Group* pGroup = reinterpret_cast <Group*> (param);
sLog.outChat("[PARTY] Player %s tells group with leader %s: %s",
player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str());
}
break;
case CHAT_MSG_PARTY_LEADER:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_PARTY))
sLog.outChat("[PARTY] Leader %s tells group: %s",
player->GetName(), msg.c_str());
break;
case CHAT_MSG_GUILD:
{
Guild* pGuild = reinterpret_cast <Guild*> (param);
if (lang != LANG_ADDON && sWorld.getBoolConfig(CONFIG_CHATLOG_GUILD))
{
sLog.outChat("[GUILD] Player %s tells guild %s: %s",
player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str());
}
else if (lang == LANG_ADDON && sWorld.getBoolConfig(CONFIG_CHATLOG_ADDON))
{
sLog.outChat("[ADDON] Player %s sends to guild %s: %s",
player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str());
}
break;
}
case CHAT_MSG_OFFICER:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_GUILD))
{
Guild* pGuild = reinterpret_cast <Guild*> (param);
sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s",
player->GetName(), pGuild ? pGuild->GetName().c_str() : "<unknown>", msg.c_str());
}
break;
case CHAT_MSG_RAID:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_RAID))
{
Group* pGroup = reinterpret_cast <Group*> (param);
sLog.outChat("[RAID] Player %s tells raid with leader %s: %s",
player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str());
player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
}
break;
@@ -123,13 +88,10 @@ public:
player->GetName(), msg.c_str());
break;
case CHAT_MSG_BATTLEGROUND:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_BGROUND))
{
Group* pGroup = reinterpret_cast <Group*> (param);
sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
player->GetName(), pGroup ? pGroup->GetLeaderName() : "<unknown>", msg.c_str());
}
case CHAT_MSG_PARTY_LEADER:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_PARTY))
sLog.outChat("[PARTY] Leader %s tells group: %s",
player->GetName(), msg.c_str());
break;
case CHAT_MSG_BATTLEGROUND_LEADER:
@@ -138,27 +100,69 @@ public:
player->GetName(), msg.c_str());
break;
case CHAT_MSG_CHANNEL:
{
Channel* pChannel = reinterpret_cast <Channel*> (param);
bool isSystem = pChannel &&
(pChannel->HasFlag(CHANNEL_FLAG_TRADE) ||
pChannel->HasFlag(CHANNEL_FLAG_GENERAL) ||
pChannel->HasFlag(CHANNEL_FLAG_CITY) ||
pChannel->HasFlag(CHANNEL_FLAG_LFG));
if (sWorld.getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem)
sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s",
player->GetName(), pChannel->GetName().c_str(), msg.c_str());
else if (sWorld.getBoolConfig(CONFIG_CHATLOG_CHANNEL))
sLog.outChat("[CHANNEL] Player %s tells channel %s: %s",
player->GetName(), pChannel ? pChannel->GetName().c_str() : "<unknown>", msg.c_str());
case CHAT_MSG_RAID:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_RAID))
{
sLog.outChat("[RAID] Player %s tells raid with leader %s: %s",
player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
}
break;
case CHAT_MSG_BATTLEGROUND:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_BGROUND))
{
sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
}
break;
}
}
}
void OnChat(Player *player, uint32 type, uint32 lang, std::string msg, Guild *guild)
{
switch(type)
{
case CHAT_MSG_GUILD:
if (lang != LANG_ADDON && sWorld.getBoolConfig(CONFIG_CHATLOG_GUILD))
{
sLog.outChat("[GUILD] Player %s tells guild %s: %s",
player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
}
else if (lang == LANG_ADDON && sWorld.getBoolConfig(CONFIG_CHATLOG_ADDON))
{
sLog.outChat("[ADDON] Player %s sends to guild %s: %s",
player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
}
break;
case CHAT_MSG_OFFICER:
if (sWorld.getBoolConfig(CONFIG_CHATLOG_GUILD))
{
sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s",
player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
}
break;
}
}
void OnChat(Player *player, uint32 type, uint32 lang, std::string msg, Channel *channel)
{
bool isSystem = channel &&
(channel->HasFlag(CHANNEL_FLAG_TRADE) ||
channel->HasFlag(CHANNEL_FLAG_GENERAL) ||
channel->HasFlag(CHANNEL_FLAG_CITY) ||
channel->HasFlag(CHANNEL_FLAG_LFG));
if (sWorld.getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem)
sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s",
player->GetName(), channel->GetName().c_str(), msg.c_str());
else if (sWorld.getBoolConfig(CONFIG_CHATLOG_CHANNEL))
sLog.outChat("[CHANNEL] Player %s tells channel %s: %s",
player->GetName(), channel ? channel->GetName().c_str() : "<unknown>", msg.c_str());
}
};
void AddSC_chat_log()
{
new ChatLogScript();
new ChatLogScript;
}