diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index cacc14b1f49..9210f57a993 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2191,6 +2191,8 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, WorldObject* } } +template TC_GAME_API void Spell::SearchTargets>(Trinity::WorldObjectListSearcher& searcher, uint32 containerMask, WorldObject* referer, Position const* pos, float radius); + WorldObject* Spell::SearchNearbyTarget(SpellEffectInfo const& spellEffectInfo, float range, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionContainer const* condList) { WorldObject* target = nullptr; diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 02f10b26413..2cadcb0e968 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -72,6 +72,9 @@ enum WeaponAttackType : uint8; namespace Trinity { enum class WorldObjectSpellAreaTargetSearchReason; + +template +struct WorldObjectListSearcher; } #define SPELL_CHANNEL_UPDATE_INTERVAL (1 * IN_MILLISECONDS) @@ -1038,6 +1041,8 @@ namespace Trinity TC_GAME_API void SelectRandomInjuredTargets(std::list& targets, size_t maxTargets, bool prioritizePlayers, Unit const* prioritizeGroupMembersOf = nullptr); } +extern template void Spell::SearchTargets>(Trinity::WorldObjectListSearcher& searcher, uint32 containerMask, WorldObject* referer, Position const* pos, float radius); + using SpellEffectHandlerFn = void(Spell::*)(); #endif diff --git a/src/server/game/Time/GameTime.cpp b/src/server/game/Time/GameTime.cpp index 3175c0e5571..2a2797b97e0 100644 --- a/src/server/game/Time/GameTime.cpp +++ b/src/server/game/Time/GameTime.cpp @@ -68,13 +68,13 @@ namespace GameTime } template<> - TC_GAME_API SystemTimePoint GetTime() + SystemTimePoint GetTime() { return GetSystemTime(); } template<> - TC_GAME_API TimePoint GetTime() + TimePoint GetTime() { return Now(); } diff --git a/src/server/game/Time/GameTime.h b/src/server/game/Time/GameTime.h index 7b18b030d2c..4c182553efd 100644 --- a/src/server/game/Time/GameTime.h +++ b/src/server/game/Time/GameTime.h @@ -54,6 +54,9 @@ namespace GameTime TC_GAME_API WowTime const* GetWowTime(); void UpdateGameTimers(); + + template<> TC_GAME_API SystemTimePoint GetTime(); + template<> TC_GAME_API TimePoint GetTime(); } #endif