Core/PacketIO: Rename some new opcodes

This commit is contained in:
Shauren
2022-02-25 19:18:55 +01:00
parent 5a5774cdb9
commit 1021fcee34
8 changed files with 28 additions and 28 deletions

View File

@@ -45,10 +45,10 @@ void WorldSession::BuildNameQueryData(ObjectGuid guid, WorldPackets::Query::Name
lookupData.Result = RESPONSE_FAILURE; // name unknown
}
void WorldSession::HandleNameQueryOpcode(WorldPackets::Query::QueryPlayerName& packet)
void WorldSession::HandleQueryPlayerNames(WorldPackets::Query::QueryPlayerNames& queryPlayerNames)
{
WorldPackets::Query::QueryPlayerNameResponse response;
for (ObjectGuid guid : packet.Players)
WorldPackets::Query::QueryPlayerNamesResponse response;
for (ObjectGuid guid : queryPlayerNames.Players)
BuildNameQueryData(guid, response.Players.emplace_back());
SendPacket(response.Write());