*Add new procExFlag: PROC_EX_ONLY_ACTIVE_SPELL - which allows only damaging/healing spells to proc - this fixes double proc of judgement auras in some cases.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-07-09 23:49:46 +02:00
parent 490494ab07
commit 107e7eafbd
4 changed files with 37 additions and 28 deletions

View File

@@ -14137,7 +14137,7 @@ void Unit::RemoveCharmedBy(Unit *charmer)
if(!charmer)
charmer = GetCharmer();
else if(charmer != GetCharmer()) // one aura overrides another?
if(charmer != GetCharmer()) // one aura overrides another?
{
// sLog.outCrash("Unit::RemoveCharmedBy: this: " UI64FMTD " true charmer: " UI64FMTD " false charmer: " UI64FMTD,
// GetGUID(), GetCharmerGUID(), charmer->GetGUID());