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[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos
* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
* Create Gameobject version to make GO with owner more safe for remove
--HG--
branch : trunk
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@@ -1313,10 +1313,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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objmgr.RemoveCreatureFromGrid(*itr, data);
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if( Creature* pCreature = ObjectAccessor::Instance().GetObjectInWorld(MAKE_NEW_GUID(*itr, data->id, HIGHGUID_UNIT), (Creature*)NULL) )
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{
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pCreature->CleanupsBeforeDelete();
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pCreature->AddObjectToRemoveList();
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}
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}
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}
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