diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index afdea65e883..e2b9ff259e2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -27917,7 +27917,6 @@ float Player::GetAverageItemLevel() const itemLevelPerInvType[INVTYPE_CHEST] = std::max(itemLevelPerInvType[INVTYPE_CHEST], itemLevelPerInvType[INVTYPE_ROBE]); itemLevelPerInvType[INVTYPE_ROBE] = 0; - uint32 v33 = INVTYPE_HEAD; uint32 itemLevelAccumulated = 0; for (uint8 i = 0; i < MAX_INVTYPE; ++i) itemLevelAccumulated += itemLevelPerInvType[i];