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Core/DBLayer: Convert PQuery() queries to prepared statements
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@@ -406,7 +406,10 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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bool incHighest = true;
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if (guid != 0 && guid < sObjectMgr->_hiCharGuid)
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{
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result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE guid = '%d'", guid);
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_GUID);
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stmt->setUInt32(0, guid);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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guid = sObjectMgr->_hiCharGuid; // use first free if exists
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else incHighest = false;
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@@ -420,8 +423,10 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS)
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{
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CharacterDatabase.EscapeString(name); // for safe, we use name only for sql quearies anyway
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result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE name = '%s'", name.c_str());
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
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stmt->setString(0, name);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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name = ""; // use the one from the dump
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}
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@@ -524,9 +529,11 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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{
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// check if the original name already exists
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name = getnth(line, 3);
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CharacterDatabase.EscapeString(name);
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result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE name = '%s'", name.c_str());
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
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stmt->setString(0, name);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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if (!changenth(line, 37, "1")) // characters.at_login set to "rename on login"
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ROLLBACK(DUMP_FILE_BROKEN);
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