Core: Generic cleanup (tab2spaces/trailing whitespace removal)

This commit is contained in:
leak
2011-01-26 01:03:35 +01:00
parent 57f85ab7da
commit 137b079eea
57 changed files with 252 additions and 252 deletions

View File

@@ -45,9 +45,9 @@ public:
struct boss_baron_geddonAI : public ScriptedAI
{
boss_baron_geddonAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_baron_geddonAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

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@@ -47,9 +47,9 @@ public:
struct boss_garrAI : public ScriptedAI
{
boss_garrAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_garrAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

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@@ -42,9 +42,9 @@ public:
struct boss_gehennasAI : public ScriptedAI
{
boss_gehennasAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_gehennasAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

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@@ -42,9 +42,9 @@ public:
struct boss_lucifronAI : public ScriptedAI
{
boss_lucifronAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_lucifronAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

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@@ -46,9 +46,9 @@ public:
struct boss_magmadarAI : public ScriptedAI
{
boss_magmadarAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
boss_magmadarAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

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@@ -79,24 +79,24 @@ public:
}
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 /*uiAction*/)
{
{
//ScriptedInstance* pInstance = pCreature->GetInstanceData();
BossAI* pBossAI = CAST_AI(boss_majordomoAI, pCreature->AI());
if (/*pInstance && */pBossAI)
{
{
pPlayer->CLOSE_GOSSIP_MENU();
CAST_AI(boss_majordomoAI, pCreature->AI())->StartRagsEvent();
CAST_AI(boss_majordomoAI, pCreature->AI())->StartRagsEvent();
}
return true;
return true;
}
struct boss_majordomoAI : public BossAI
{
boss_majordomoAI(Creature *pCreature) : BossAI(pCreature, BOSS_MAJORDOMO)
boss_majordomoAI(Creature *pCreature) : BossAI(pCreature, BOSS_MAJORDOMO)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -137,7 +137,7 @@ public:
return;
if (((!me->FindNearestCreature(ENTRY_FLAMEWALKER_HEALER,100.0f)) && (!me->FindNearestCreature(ENTRY_FLAMEWALKER_ELITE,100.0f))) && (!m_pInstance->GetData(DATA_MAJORDOMOISDEAD)))
{
{
me->setFaction(35);
me->AI()->EnterEvadeMode();
DoScriptText(SAY_DEFEAT, me);
@@ -174,8 +174,8 @@ public:
if (Teleport_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_TELEPORT);
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_TELEPORT);
Teleport_Timer = 20000;
} else Teleport_Timer -= diff;
@@ -199,7 +199,7 @@ public:
if (m_pInstance)
m_pInstance->SetData(DATA_RAGNAROS, true);
Phase = 4;
Phase_Timer = 16000;
Phase_Timer = 16000;
} else Phase_Timer -= diff;
}
if (Phase == 4)

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@@ -381,7 +381,7 @@ public:
Intro_Timer = 4000;
Intro = 1;
}
}
};
@@ -400,13 +400,13 @@ public:
struct mob_SonOfFlameAI : public ScriptedAI //didnt work correctly in EAI for me...
{
mob_SonOfFlameAI(Creature *c) : ScriptedAI(c)
mob_SonOfFlameAI(Creature *c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
InstanceScript* pInstance;
void JustDied(Unit * /*victim*/)
{
if (pInstance)

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@@ -45,7 +45,7 @@ public:
{
boss_shazzrahAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

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@@ -49,9 +49,9 @@ public:
struct boss_sulfuronAI : public ScriptedAI
{
boss_sulfuronAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_sulfuronAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;

View File

@@ -54,7 +54,7 @@ const Position Pos[10] =
{722.408f,-1152.41f,-120.029f,5.33087f},
{718.994f,-1156.36f,-119.805f,5.75738f},
{838.51f,-829.84f,-232.00f,2.00f},
};
};
class instance_molten_core : public InstanceMapScript
{
@@ -313,7 +313,7 @@ public:
if (type == DATA_SHAZZRAH)
IsBossDied[4] = true;
if (type == DATA_GEDDON)
IsBossDied[5] = true;
@@ -354,7 +354,7 @@ public:
if (IsBossDied[i] == false)
return;
}
instance->SummonCreature(ID_DOMO, Pos[0]);
instance->SummonCreature(ID_FLAMEWAKERHEALER, Pos[1]);
instance->SummonCreature(ID_FLAMEWAKERHEALER, Pos[2]);

View File

@@ -20,7 +20,7 @@
#define DEF_MOLTEN_CORE_H
enum eData
{
{
DATA_FLAMEWAKERPRIEST,
DATA_GARRISDEAD,
DATA_GEDDONISDEAD,

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@@ -78,7 +78,7 @@ class boss_drakkari_colossus : public CreatureScript
struct boss_drakkari_colossusAI : public BossAI
{
boss_drakkari_colossusAI(Creature* creature) : BossAI(creature, DATA_DRAKKARI_COLOSSUS_EVENT)
boss_drakkari_colossusAI(Creature* creature) : BossAI(creature, DATA_DRAKKARI_COLOSSUS_EVENT)
{
me->SetReactState(REACT_PASSIVE);
introDone = false;
@@ -115,7 +115,7 @@ class boss_drakkari_colossus : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
me->RemoveAura(SPELL_FREEZE_ANIM);
// Note: This should not be called, but before use SetBossState function we should use BossAI
@@ -185,7 +185,7 @@ class boss_drakkari_colossus : public CreatureScript
phase = (phase == COLOSSUS_PHASE_NORMAL ? COLOSSUS_PHASE_FIRST_ELEMENTAL_SUMMON : COLOSSUS_PHASE_SECOND_ELEMENTAL_SUMMON);
DoAction(ACTION_FREEZE_COLOSSUS);
DoAction(ACTION_SUMMON_ELEMENTAL);
}
}
}
@@ -287,7 +287,7 @@ class boss_drakkari_elemental : public CreatureScript
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STAT_CASTING))
@@ -339,7 +339,7 @@ class boss_drakkari_elemental : public CreatureScript
if (me->HasUnitState(UNIT_STAT_CHARGING))
return;
// not sure about this, the idea of this code is to prevent bug the elemental
// not sure about this, the idea of this code is to prevent bug the elemental
// if it is not in a acceptable distance to cast the charge spell.
/*if (me->GetDistance(colossus) > 80.0f)
{
@@ -454,7 +454,7 @@ public:
colossus->GetHomePosition().GetPosition(&colossusHomePosition);
float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(),colossusHomePosition.GetPositionY(),colossusHomePosition.GetPositionZ());
if (distance < 12.0f)
{
MoveMojos(colossus);

View File

@@ -105,7 +105,7 @@ public:
if (instance->GetBossState(DATA_VAROS_EVENT) != DONE)
DoCast(SPELL_ARCANE_SHIELD);
_Reset();
_Reset();
if (instance->GetData(DATA_UROM_PLATAFORM) == 0)
{

View File

@@ -36,7 +36,7 @@ enum Spells
SPELL_CALL_AZURE_RING_CAPTAIN_3 = 51007, //Effect Send Event (18454)
SPELL_CALL_AZURE_RING_CAPTAIN_4 = 51008, //Effect Send Event (18455)*/
SPELL_CALL_AMPLIFY_MAGIC = 51054,
SPELL_ICE_BEAM = 49549,
SPELL_ARCANE_BEAM_PERIODIC = 51019,
SPELL_SUMMON_ARCANE_BEAM = 51017
@@ -62,7 +62,7 @@ public:
struct boss_varosAI : public BossAI
{
boss_varosAI(Creature* creature) : BossAI(creature, DATA_VAROS_EVENT)
boss_varosAI(Creature* creature) : BossAI(creature, DATA_VAROS_EVENT)
{
if (instance->GetBossState(DATA_DRAKOS_EVENT) != DONE)
DoCast(me,SPELL_CENTRIFUGE_SHIELD);
@@ -76,7 +76,7 @@ public:
events.ScheduleEvent(EVENT_ENERGIZE_CORES_VISUAL, 5000);
// not sure if this is handled by a timer or hp percentage
events.ScheduleEvent(EVENT_CALL_AZURE, urand(15,30) * IN_MILLISECONDS);
firstCoreEnergize = false;
coreEnergizeOrientation = 0.0f;
}
@@ -134,7 +134,7 @@ public:
break;
case EVENT_CALL_AZURE:
// not sure how blizz handles this, i cant see any pattern between the differnt spells
DoCast(me,SPELL_CALL_AZURE_RING_CAPTAIN);
DoCast(me,SPELL_CALL_AZURE_RING_CAPTAIN);
Talk(SAY_AZURE);
Talk(SAY_AZURE_EMOTE);
events.ScheduleEvent(EVENT_CALL_AZURE, urand(20,25) * IN_MILLISECONDS);
@@ -169,7 +169,7 @@ class npc_azure_ring_captain : public CreatureScript
struct npc_azure_ring_captainAI : public ScriptedAI
{
npc_azure_ring_captainAI(Creature* creature) : ScriptedAI(creature)
{
{
instance = creature->GetInstanceScript();
}
@@ -180,7 +180,7 @@ class npc_azure_ring_captain : public CreatureScript
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING | MOVEMENTFLAG_FLYING);
me->SetReactState(REACT_AGGRESSIVE);
}
void SpellHitTarget(Unit* target, SpellEntry const* spell)
{
if (spell->Id == SPELL_ICE_BEAM)
@@ -194,16 +194,16 @@ class npc_azure_ring_captain : public CreatureScript
{
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
void MovementInform(uint32 type, uint32 id)
{
{
if (type != POINT_MOTION_TYPE ||
id != ACTION_CALL_DRAGON_EVENT)
return;
me->GetMotionMaster()->MoveIdle();
if (Unit* target = ObjectAccessor::GetUnit(*me,targetGUID))
@@ -307,7 +307,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
return;
float orientation = CAST_AI(boss_varos::boss_varosAI,varos->AI())->GetCoreEnergizeOrientation();
for (std::list<Unit*>::iterator itr = targetList.begin() ; itr != targetList.end();)
{
Position pos;
@@ -354,7 +354,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
return;
float orientation = CAST_AI(boss_varos::boss_varosAI,varos->AI())->GetCoreEnergizeOrientation();
for (std::list<Unit*>::iterator itr = targetList.begin() ; itr != targetList.end();)
{
Position pos;

View File

@@ -45,7 +45,7 @@ enum Bosses
NPC_AZURE_RING_GUARDIAN = 28236,
NPC_CENTRIFUGE_CONSTRUCT = 27641,
};
enum GameObjects
{
GO_DRAGON_CAGE_DOOR = 193995

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@@ -1333,7 +1333,7 @@ public:
pTarget->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, pTarget);
}
}
me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
}

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@@ -163,7 +163,7 @@ void StartEncounter(InstanceScript* pInstance, Creature* me, Unit* /*target*/)
{
if (pInstance->GetBossState(TYPE_ASSEMBLY) == IN_PROGRESS)
return; // Prevent recursive calls
pInstance->SetBossState(TYPE_ASSEMBLY, IN_PROGRESS);
for (uint8 i = 0; i < 3; ++i)
@@ -173,7 +173,7 @@ void StartEncounter(InstanceScript* pInstance, Creature* me, Unit* /*target*/)
continue;
if (Creature *boss = Unit::GetCreature(*me, guid))
boss->SetInCombatWithZone();
boss->SetInCombatWithZone();
}
}
@@ -554,7 +554,7 @@ public:
{
me->AddAura(SPELL_RUNE_OF_SUMMONING_VIS, me);
summonCount = 0;
summonTimer = 2000;
summonTimer = 2000;
}
uint32 summonCount;

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@@ -44,7 +44,7 @@ enum eSpells
SPELL_SARONITE_BARRIER = 63364,
SPELL_SEARING_FLAMES = 62661,
SPELL_SHADOW_CRASH = 62660,
SPELL_SHADOW_CRASH_HIT = 62659,
SPELL_SHADOW_CRASH_HIT = 62659,
SPELL_SURGE_OF_DARKNESS = 62662,
SPELL_SARONITE_VAPORS = 63323,
SPELL_SUMMON_SARONITE_VAPORS = 63081,
@@ -75,7 +75,7 @@ enum eEvents
EVENT_SARONITE_VAPORS = 5,
EVENT_BERSERK = 6,
};
#define ACHIEVEMENT_SMELL_SARONITE RAID_MODE(3181, 3188)
#define ACHIEVEMENT_SHADOWDODGER RAID_MODE(2996, 2997)
@@ -118,7 +118,7 @@ public:
void EnterCombat(Unit * /*pWho*/)
{
_EnterCombat();
DoScriptText(SAY_AGGRO, me);
DoCast(me, SPELL_AURA_OF_DESPAIR);
CheckShamanisticRage();
@@ -157,12 +157,12 @@ public:
break;
case EVENT_MARK_OF_THE_FACELESS:
Unit* pTarget;
/* He will not cast this on players within 15 yards of him.
However, if there are not at least 9 people outside of 15 yards
/* He will not cast this on players within 15 yards of him.
However, if there are not at least 9 people outside of 15 yards
he will start casting it on players inside 15 yards melee and tank included.
*/
if (!(pTarget = CheckPlayersInRange(RAID_MODE(4,9), 15.0f, 50.f)))
pTarget = SelectTarget(SELECT_TARGET_RANDOM);
pTarget = SelectTarget(SELECT_TARGET_RANDOM);
DoCast(pTarget, SPELL_MARK_OF_THE_FACELESS);
events.ScheduleEvent(EVENT_MARK_OF_THE_FACELESS, urand(35000, 45000));
break;
@@ -175,7 +175,7 @@ public:
case EVENT_SARONITE_VAPORS:
DoCast(SPELL_SUMMON_SARONITE_VAPORS);
events.ScheduleEvent(EVENT_SARONITE_VAPORS, urand(30000, 35000));
if (++uiVaporCount == 6 && bSmellSaronite)
{
DoScriptText(SAY_HARDMODE, me);
@@ -212,7 +212,7 @@ public:
void JustDied(Unit * /*pWho*/)
{
_JustDied();
DoScriptText(SAY_DEATH, me);
if (instance)
@@ -337,7 +337,7 @@ public:
{
if (!UpdateVictim())
return;
if (uiProfoundOfDarknessTimer <= uiDiff)
{
DoCastAOE(SPELL_PROFOUND_DARKNESS);
@@ -345,7 +345,7 @@ public:
}
else
uiProfoundOfDarknessTimer -= uiDiff;
DoMeleeAttackIfReady();
}
};
@@ -401,7 +401,7 @@ public:
me->RemoveAllAuras();
DoCast(me, SPELL_SARONITE_VAPORS);
me->DespawnOrUnsummon(30000);
if (Creature * pVezax = me->GetCreature(*me, pInstance ? pInstance->GetData64(TYPE_VEZAX) : 0))
pVezax->AI()->DoAction(ACTION_VAPORS_DIE);
}

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@@ -26,9 +26,9 @@
#define SPELL_PETRIFY_BREATH RAID_MODE(62030,63980)
#define SPELL_STONE_GRIP RAID_MODE(62166,63981)
#define SPELL_STONE_GRIP_CANCEL 65594
#define SPELL_STONE_GRIP_CANCEL 65594
#define SPELL_ARM_SWEEP RAID_MODE(63766,63983)
#define SPELL_ARM_VISUAL 64753
#define SPELL_ARM_VISUAL 64753
#define SPELL_BERSERK 47008 // guess
@@ -70,7 +70,7 @@ void EncounterInCombat(Creature* me, InstanceScript* pInstance)
c = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_RIGHT_ARM) : 0);
if (c && c != me && c->isAlive())
c->SetInCombatWithZone();
c = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_LEFT_ARM) : 0);
if (c && c != me && c->isAlive())
c->SetInCombatWithZone();

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@@ -540,7 +540,7 @@ public:
enum brunhildar {
NPC_QUEST_GIVER = 29592,
SPELL_ICE_PRISON = 54894,
SPELL_KILL_CREDIT_PRISONER = 55144,
SPELL_KILL_CREDIT_DRAKE = 55143,
@@ -548,7 +548,7 @@ enum brunhildar {
SPELL_ICE_LANCE = 55046
};
class npc_brunnhildar_prisoner : public CreatureScript
class npc_brunnhildar_prisoner : public CreatureScript
{
public:
npc_brunnhildar_prisoner() : CreatureScript("npc_brunnhildar_prisoner") { }
@@ -625,7 +625,7 @@ public:
// drake is empty now, deliver credit for drake and despawn him
if (drake->GetVehicleKit()->HasEmptySeat(1) &&
drake->GetVehicleKit()->HasEmptySeat(2) &&
drake->GetVehicleKit()->HasEmptySeat(2) &&
drake->GetVehicleKit()->HasEmptySeat(3))
{
// not working rider->CastSpell(rider, SPELL_KILL_CREDIT_DRAKE, true);
@@ -645,7 +645,7 @@ public:
if (spell->Id != SPELL_ICE_LANCE)
return;
me->RemoveAura(SPELL_ICE_PRISON);
enter_timer = 500;

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@@ -449,7 +449,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster())));
// Damage that would take you below [effect0] health or taken while you are at [effect0]
if (remainingHp < minHp)
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);

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@@ -532,7 +532,7 @@ class spell_gen_animal_blood : public SpellScriptLoader
return false;
return true;
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// Remove all auras with spell id 46221, except the one currently being applied
@@ -690,7 +690,7 @@ class spell_gen_parachute_ic : public SpellScriptLoader
return;
if (target->ToPlayer()->m_movementInfo.fallTime > 2000)
target->CastSpell(target,SPELL_PARACHUTE_IC,true);
target->CastSpell(target,SPELL_PARACHUTE_IC,true);
}
void Register()

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@@ -751,7 +751,7 @@ enum AirRifleSpells
class spell_item_red_rider_air_rifle : public SpellScriptLoader
{
public:
spell_item_red_rider_air_rifle() : SpellScriptLoader("spell_item_red_rider_air_rifle") { }
spell_item_red_rider_air_rifle() : SpellScriptLoader("spell_item_red_rider_air_rifle") { }
class spell_item_red_rider_air_rifle_SpellScript : public SpellScript
{

View File

@@ -227,7 +227,7 @@ public:
bool Validate(SpellEntry const * /*spellEntry*/)
{
return sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_TRIGGERED)
return sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_TRIGGERED)
&& sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_R1);
}
@@ -277,7 +277,7 @@ public:
bool Validate(SpellEntry const * /*spellEntry*/)
{
return sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)
return sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)
&& sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_R1);
}
@@ -322,7 +322,7 @@ public:
bool Validate(SpellEntry const * /*spellEntry*/)
{
return sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)
return sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)
&& sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_R1);
}

View File

@@ -295,7 +295,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
if (!(player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE ||
if (!(player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE ||
player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_COMPLETE ||
player->GetQuestStatus(QUEST_BREAKING_THROUGH) == QUEST_STATUS_INCOMPLETE ||
player->GetQuestStatus(QUEST_BREAKING_THROUGH) == QUEST_STATUS_COMPLETE))