Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectMgr.h
This commit is contained in:
Vincent-Michael
2014-05-03 20:23:44 +02:00
56 changed files with 156 additions and 419 deletions

View File

@@ -483,7 +483,7 @@ public:
uint64 StomachEnterTarget;
//Stomach map, bool = true then in stomach
UNORDERED_MAP<uint64, bool> Stomach_Map;
std::unordered_map<uint64, bool> Stomach_Map;
void Reset() override
{
@@ -536,7 +536,7 @@ public:
if (Stomach_Map.empty())
return NULL;
UNORDERED_MAP<uint64, bool>::const_iterator i = Stomach_Map.begin();
std::unordered_map<uint64, bool>::const_iterator i = Stomach_Map.begin();
std::list<Unit*> temp;
std::list<Unit*>::const_iterator j;
@@ -680,7 +680,7 @@ public:
DoCast(me, SPELL_PURPLE_COLORATION, true);
UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
//Kick all players out of stomach
while (i != Stomach_Map.end())
@@ -712,7 +712,7 @@ public:
if (StomachAcidTimer <= diff)
{
//Apply aura to all players in stomach
UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
while (i != Stomach_Map.end())
{