*Call stopmoving in moveidle.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-13 14:42:57 -06:00
parent bb7391f129
commit 146b2560aa
14 changed files with 11 additions and 24 deletions

View File

@@ -63,7 +63,6 @@ void PetAI::_stopAttack()
if( !i_pet.isAlive() )
{
DEBUG_LOG("Creature stoped attacking cuz his dead [guid=%u]", i_pet.GetGUIDLow());
i_pet.StopMoving();
i_pet.GetMotionMaster()->Clear();
i_pet.GetMotionMaster()->MoveIdle();
i_pet.CombatStop();