Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWER and REAGENT flags

This commit is contained in:
Shauren
2024-12-31 20:14:01 +01:00
parent d778d5ec7c
commit 151a50d2aa
12 changed files with 21 additions and 21 deletions

View File

@@ -39,7 +39,7 @@ class spell_eastern_plaguelands_test_fetid_skull : public SpellScript
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetCaster(), roll_chance_i(50) ? SPELL_CREATE_RESONATING_SKULL : SPELL_CREATE_BONE_DUST, TRIGGERED_IGNORE_POWER_AND_REAGENT_COST);
GetCaster()->CastSpell(GetCaster(), roll_chance_i(50) ? SPELL_CREATE_RESONATING_SKULL : SPELL_CREATE_BONE_DUST, TRIGGERED_IGNORE_REAGENT_COST);
}
void Register() override