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DB/Quest: Convert & update support for 'Prisoners of Wyrmskull' to SAI
Closes #24650
(cherry picked from commit 2008cb7dd3)
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@@ -27,7 +27,6 @@ go_scourge_cage
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go_jotunheim_cage
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go_table_theka
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go_soulwell
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go_dragonflayer_cage
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go_amberpine_outhouse
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go_hive_pod
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go_veil_skith_cage
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@@ -714,64 +713,6 @@ class go_soulwell : public GameObjectScript
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}
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};
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/*######
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## Quest 11255: Prisoners of Wyrmskull
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## go_dragonflayer_cage
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######*/
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enum PrisonersOfWyrmskull
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{
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QUEST_PRISONERS_OF_WYRMSKULL = 11255,
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NPC_PRISONER_PRIEST = 24086,
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NPC_PRISONER_MAGE = 24088,
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NPC_PRISONER_WARRIOR = 24089,
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NPC_PRISONER_PALADIN = 24090,
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NPC_CAPTURED_VALGARDE_PRISONER_PROXY = 24124
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};
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class go_dragonflayer_cage : public GameObjectScript
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{
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public:
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go_dragonflayer_cage() : GameObjectScript("go_dragonflayer_cage") { }
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struct go_dragonflayer_cageAI : public GameObjectAI
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{
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go_dragonflayer_cageAI(GameObject* go) : GameObjectAI(go) { }
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bool GossipHello(Player* player) override
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{
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me->UseDoorOrButton();
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if (player->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE)
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return true;
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Creature* pPrisoner = me->FindNearestCreature(NPC_PRISONER_PRIEST, 2.0f);
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if (!pPrisoner)
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{
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pPrisoner = me->FindNearestCreature(NPC_PRISONER_MAGE, 2.0f);
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if (!pPrisoner)
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{
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pPrisoner = me->FindNearestCreature(NPC_PRISONER_WARRIOR, 2.0f);
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if (!pPrisoner)
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pPrisoner = me->FindNearestCreature(NPC_PRISONER_PALADIN, 2.0f);
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}
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}
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if (!pPrisoner || !pPrisoner->IsAlive())
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return true;
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/// @todo prisoner should help player for a short period of time
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player->KilledMonsterCredit(NPC_CAPTURED_VALGARDE_PRISONER_PROXY);
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pPrisoner->DespawnOrUnsummon();
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return true;
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}
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};
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GameObjectAI* GetAI(GameObject* go) const override
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{
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return new go_dragonflayer_cageAI(go);
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}
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};
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/*######
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## go_amberpine_outhouse
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######*/
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@@ -1629,7 +1570,6 @@ void AddSC_go_scripts()
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new go_table_theka();
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new go_inconspicuous_landmark();
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new go_soulwell();
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new go_dragonflayer_cage();
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new go_amberpine_outhouse();
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new go_hive_pod();
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new go_massive_seaforium_charge();
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