*Update bind sight spells code.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-10 15:26:17 -06:00
parent fec6be8a74
commit 167ca565d0
11 changed files with 56 additions and 59 deletions

View File

@@ -3648,8 +3648,8 @@ void Spell::EffectAddFarsight(uint32 i)
dynObj->GetMap()->Add(dynObj); //grid will also be loaded
// Need to update visibility of object for client to accept farsight guid
((Player*)m_caster)->UpdateVisibilityOf(dynObj);
((Player*)m_caster)->SetFarsightTarget(dynObj);
((Player*)m_caster)->SetSeer(dynObj);
//((Player*)m_caster)->UpdateVisibilityOf(dynObj);
}
void Spell::EffectSummonWild(uint32 i)