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Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)
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@@ -136,7 +136,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
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CREATE_NAMED_ENUM(UNIT_FLAG_SILENCED),
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CREATE_NAMED_ENUM(UNIT_FLAG_CANNOT_SWIM),
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CREATE_NAMED_ENUM(UNIT_FLAG_UNK_15),
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CREATE_NAMED_ENUM(UNIT_FLAG_UNK_16),
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CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE_2),
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CREATE_NAMED_ENUM(UNIT_FLAG_PACIFIED),
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CREATE_NAMED_ENUM(UNIT_FLAG_STUNNED),
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CREATE_NAMED_ENUM(UNIT_FLAG_IN_COMBAT),
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