diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index b45fc5fda77..90a66911ac7 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -152,7 +152,7 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI Unit* FindCreature(uint32 entry, uint32 range); //Get a single gameobject of given entry - GameObject* ScriptedAI::FindGameObject(uint32 entry); + GameObject* FindGameObject(uint32 entry); //Returns friendly unit with the most amount of hp missing from max hp Unit* DoSelectLowestHpFriendly(float range, uint32 MinHPDiff = 1);