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Code style (game + scripts only):
"for(" --> "for ("
--HG--
branch : trunk
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@@ -1568,7 +1568,7 @@ void Group::SetRaidDifficulty(Difficulty difficulty)
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if(!isBGGroup())
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CharacterDatabase.PExecute("UPDATE groups SET raiddifficulty = %u WHERE leaderGuid ='%u'", m_raidDifficulty, GUID_LOPART(m_leaderGuid));
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for(GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
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for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
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{
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Player *player = itr->getSource();
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if(!player->GetSession() || player->getLevel() < LEVELREQUIREMENT_HEROIC)
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