Code style (game + scripts only):

"for(" --> "for ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:12:44 +02:00
parent b27ce42704
commit 182e9a20b1
46 changed files with 180 additions and 180 deletions

View File

@@ -535,7 +535,7 @@ void Unit::GetRandomContactPoint(const Unit* obj, float &x, float &y, float &z,
void Unit::UpdateInterruptMask()
{
m_interruptMask = 0;
for(AuraApplicationList::const_iterator i = m_interruptableAuras.begin(); i != m_interruptableAuras.end(); ++i)
for (AuraApplicationList::const_iterator i = m_interruptableAuras.begin(); i != m_interruptableAuras.end(); ++i)
m_interruptMask |= (*i)->GetBase()->GetSpellProto()->AuraInterruptFlags;
if (Spell* spell = m_currentSpells[CURRENT_CHANNELED_SPELL])
@@ -4240,7 +4240,7 @@ void Unit::RemoveAreaAurasDueToLeaveWorld()
Aura * aura = iter->second;
++iter;
Aura::ApplicationMap const & appMap = aura->GetApplicationMap();
for(Aura::ApplicationMap::const_iterator itr = appMap.begin(); itr!= appMap.end();)
for (Aura::ApplicationMap::const_iterator itr = appMap.begin(); itr!= appMap.end();)
{
AuraApplication * aurApp = itr->second;
++itr;
@@ -16189,7 +16189,7 @@ void Unit::StopAttackFaction(uint32 faction_id)
}
AttackerSet const& attackers = getAttackers();
for(AttackerSet::const_iterator itr = attackers.begin(); itr != attackers.end();)
for (AttackerSet::const_iterator itr = attackers.begin(); itr != attackers.end();)
{
if ((*itr)->getFactionTemplateEntry()->faction==faction_id)
{
@@ -16202,7 +16202,7 @@ void Unit::StopAttackFaction(uint32 faction_id)
getHostileRefManager().deleteReferencesForFaction(faction_id);
for(ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
for (ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
(*itr)->StopAttackFaction(faction_id);
}