*Try to fix a crash caused by corpse. Thanks to new001.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-26 18:11:14 -05:00
parent 3cf8ae345c
commit 185219d087
2 changed files with 17 additions and 1 deletions

View File

@@ -157,6 +157,8 @@ void LoadHelper(CellCorpseSet const& cell_corpses, CellPair &cell, CorpseMapType
// TODO: this is a hack
// corpse's map should be reset when the map is unloaded
// but it may still exist when the grid is unloaded but map is not
// in that case map == currMap
obj->SetMap(map);
AddObjectHelper(cell, m, count, map, obj);